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// $Id: baseFunction.C,v 1.2 2005/11/25 14:03:55 anker Exp $
#include <BALL/SCORING/COMMON/baseFunction.h>
namespace BALL
{
ScoringBaseFunction::ScoringBaseFunction()
: lower_(0.0f),
upper_(0.0f)
{
}
ScoringBaseFunction::ScoringBaseFunction(float lower, float upper)
: lower_(lower),
upper_(upper)
{
}
ScoringBaseFunction::~ScoringBaseFunction()
{
}
void ScoringBaseFunction::setLower(float lower)
{
lower_ = lower;
}
void ScoringBaseFunction::setUpper(float upper)
{
upper_ = upper;
}
float ScoringBaseFunction::calculate(float /* x */) const
{
return(0.0);
}
float ScoringBaseFunction::calculate(float /* x */, float /* lower */,
float /* upper */)
{
return(0.0);
}
}
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