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// -*- Mode: C++; tab-width: 2; -*-
// vi: set ts=2:
//
#include <BALL/VIEW/DIALOGS/editSingleShortcut.h>
#include <BALL/VIEW/KERNEL/shortcutRegistry.h>
#include <BALL/VIEW/KERNEL/common.h>
#include <BALL/VIEW/KERNEL/mainControl.h>
#include <BALL/SYSTEM/path.h>
#include <QtWidgets/QDialog>
namespace BALL
{
namespace VIEW
{
EditSingleShortcut::EditSingleShortcut(QWidget* parent, const char* name, Qt::WindowFlags)
: QDialog(parent),
Ui_EditSingleShortcutData(),
is_recording_(false),
modifiers_(0),
key_(0)
{
// apply the dialogs layout
setupUi(this);
setObjectName(name);
setAutoFillBackground(true);
// signals and slots connections
new_shortcut_label->setText("Please type key sequence!");
connect( buttonBox, SIGNAL( accepted() ), this, SLOT( accept() ) );
connect( buttonBox, SIGNAL( rejected() ), this, SLOT( reject() ) );
connect(customize_button, SIGNAL(toggled(bool)), this, SLOT(modeChanged_(bool)));
connect(none_button, SIGNAL(toggled(bool)), this, SLOT(modeChanged_(bool)));
setShortcutText("Please insert your shortcut now.");
}
void EditSingleShortcut::accept()
{
stopRecording_();
QDialog::accept();
}
void EditSingleShortcut::reject()
{
stopRecording_();
QDialog::reject();
}
void EditSingleShortcut::setup(const QString& seq)
{
new_sequence_ = QKeySequence(seq);
updateText_();
setErrorText("");
key_ = 0;
modifiers_ = 0;
if(!new_sequence_.isEmpty()) {
customize_button->setChecked(true);
none_button->setChecked(false);
} else {
customize_button->setChecked(false);
none_button->setChecked(true);
}
changeMode_(new_sequence_ != QKeySequence());
}
void EditSingleShortcut::modeChanged_(bool toggled)
{
if(toggled) {
changeMode_(customize_button->isChecked());
}
}
void EditSingleShortcut::changeMode_(bool mode)
{
if(mode) {
if(new_sequence_.isEmpty()) {
setShortcutText("Please insert your shortcut.");
}
startRecording_();
} else {
key_ = 0;
modifiers_ = 0;
setShortcutText("None");
stopRecording_();
new_sequence_ = QKeySequence();
}
}
void EditSingleShortcut::setShortcutText(QString new_keysequence)
{
new_shortcut_label->setText(new_keysequence);
}
void EditSingleShortcut::keyPressEvent(QKeyEvent* evt)
{
if(!is_recording_) {
return;
}
// Qt delivered a garbage keycode; Ignore it!
if (evt->key() == -1)
{
return;
}
// If AltGr is pressed there is a problem with unicode
// So just bail out...
evt->accept();
switch (evt->key())
{
case Qt::Key_AltGr: //or else we get unicode salad
return;
case Qt::Key_Shift:
case Qt::Key_Control:
case Qt::Key_Alt:
case Qt::Key_Meta:
case Qt::Key_Menu: //unused (yes, but why?)
break;
default:
key_ = evt->key();
}
if ((key_ == 0) || (key_ == Qt::Key_unknown))
{
// Filter the interesting modifiers
modifiers_ = evt->modifiers() & (Qt::ControlModifier | Qt::AltModifier |
Qt::ShiftModifier | Qt::MetaModifier);
}
new_sequence_ = QKeySequence(key_ | modifiers_);
updateText_();
}
void EditSingleShortcut::keyReleaseEvent(QKeyEvent* evt)
{
if(!is_recording_) {
return;
}
// Qt delivered a garbage keycode; Ignore it!
if (evt->key() == -1) {
return;
}
switch (evt->key()) {
case Qt::Key_AltGr: //or else we get unicode salad
return;
case Qt::Key_Shift:
case Qt::Key_Control:
case Qt::Key_Alt:
case Qt::Key_Meta:
case Qt::Key_Menu: //unused (yes, but why?)
break;
default:
key_ = evt->key();
}
if ((key_ == 0) || (key_ == Qt::Key_unknown))
{
// Filter the interesting modifiers
modifiers_ = evt->modifiers() & (Qt::ControlModifier | Qt::AltModifier |
Qt::ShiftModifier | Qt::MetaModifier);
}
new_sequence_ = QKeySequence(key_ | modifiers_);
evt->accept();
updateText_();
}
void EditSingleShortcut::updateText_()
{
QString s = new_sequence_.toString(QKeySequence::NativeText);
//"Escape" the ampersand character
s.replace('&', QLatin1String("&&"));
if (ShortcutRegistry::getInstance(0)->hasKey(new_sequence_))
{
setErrorText("Shortcut already in use.");
}
else
{
setErrorText("");
}
setShortcutText(s);
}
void EditSingleShortcut::setErrorText(QString error)
{
//make it nice and red
error_label->setText("<span style=\" color:#ff0000;\">" + error + "</span>");
}
void EditSingleShortcut::startRecording_()
{
if(!is_recording_) {
grabKeyboard();
is_recording_ = true;
}
}
void EditSingleShortcut::stopRecording_()
{
if(is_recording_) {
releaseKeyboard();
is_recording_ = false;
}
}
} //namespace VIEW
} //namespace BALL
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