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/*
* $Revision: 2523 $
*
* last checkin:
* $Author: gutwenger $
* $Date: 2012-07-02 20:59:27 +0200 (Mon, 02 Jul 2012) $
***************************************************************/
/** \file
* \brief Declaration of classes used for hashing.
*
* Declares HashingBase and HashElementBase, and declares and implements
* classes Hashing, HashElement, HashConstIterator.
*
* \author Carsten Gutwenger
*
* \par License:
* This file is part of the Open Graph Drawing Framework (OGDF).
*
* \par
* Copyright (C)<br>
* See README.txt in the root directory of the OGDF installation for details.
*
* \par
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2 or 3 as published by the Free Software Foundation;
* see the file LICENSE.txt included in the packaging of this file
* for details.
*
* \par
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* \par
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* \see http://www.gnu.org/copyleft/gpl.html
***************************************************************/
#ifdef _MSC_VER
#pragma once
#endif
#ifndef OGDF_HASHING_H
#define OGDF_HASHING_H
#include "basic.h"
#include <math.h>
#include <limits.h>
namespace ogdf {
class HashingBase;
/**
* \brief Base class for elements within a hash table.
*
* This class realizes only chaining of elements and maintianing hash values
* for rehashing.
*/
class HashElementBase {
friend class HashingBase;
HashElementBase *m_next; //!< The successor in the list.
size_t m_hashValue; //!< The hash value.
public:
//! Creates a hash element with hash value \a hashValue.
HashElementBase(size_t hashValue) : m_hashValue(hashValue) { }
//! Returns the successor to this element in the list.
HashElementBase *next() const { return m_next; }
//! Returns the hash value of this element.
size_t hashValue() const { return m_hashValue; }
OGDF_NEW_DELETE
};
/**
* \brief Base class for hashing with chaining and table doubling.
*
* The actual hashing is provided by the parameterized class Hashing<K,I>
* which derives from HashingBase.
*/
class HashingBase {
protected:
int m_tableSize; //!< The current table size.
int m_hashMask; //!< The current table size minus one.
int m_minTableSize; //!< The minimal table size.
int m_tableSizeLow; //!< The minimal number of elements at this table size.
int m_tableSizeHigh; //!< The maximal number of elements at this table size.
int m_count; //!< The current number of elements.
HashElementBase **m_table; //!< The hash table (an array of lists).
public:
//! Creates a hash table with minimum table size \a minTableSize.
HashingBase(int minTableSize);
//! Copy constructor.
HashingBase(const HashingBase &H);
// destruction
virtual ~HashingBase();
//! Resizes the hash table to \a newTableSize.
void resize(int newTableSize);
//! Inserts a new element \a pElement into the hash table.
void insert(HashElementBase *pElement);
//! Removes the element \a pElement from the hash table.
void del(HashElementBase *pElement);
//! Removes all elements from the hash table.
void clear();
//! Assignment operator.
HashingBase &operator=(const HashingBase &H);
//! Returns the number of elements in the hash table.
int size() const { return m_count; }
//! Returns if the hash table is empty
int empty() const { return (m_count==0); }
/**
* \brief Returns the first element in the list for elements with hash value \a hashValue.
*
* This is the list m_table[hashValue & m_hashMask].
*/
HashElementBase *firstListElement(size_t hashValue) const {
return *(m_table + (hashValue & m_hashMask));
}
/**
* \brief Returns the first element in the list of all elements in the hash table.
*
* This function is used by hash iterators for iterating over all elements
* in the hash table.
* @param pList is assigned the list containing the first element.
* \return a pointer to the first element or 0 if hash table is empty.
*/
HashElementBase *firstElement(HashElementBase ***pList) const;
/**
* \brief Returns the successor of \a pElement in the list of all elements in the hash table.
*
* This function is used by hash iterators for iterating over all elements
* in the hash table.
* @param pList is assigned the list containing the first element.
* @param pElement points to an element in the has table.
* \return a pointer to the first element or 0 if hash table is empty.
*/
HashElementBase *nextElement(HashElementBase ***pList,
HashElementBase *pElement) const;
protected:
//! Deletes all elements in hash table (but does not free m_table!).
void destroyAll();
/**
* \brief Called to delete hash element.
*
* This must be done in Hashing<K,I> since only this class knows the actual
* element type; alternatively, HashElementBase could have a virtual destructor.
*/
virtual void destroy(HashElementBase *pElement) = 0;
//! Called to create a copy of the element \a pElement.
virtual HashElementBase *copy(HashElementBase *pElement) const = 0;
private:
//! Initializes the table for given table size.
void init(int tableSize);
//! Copies all elements from \a H to this hash table.
void copyAll(const HashingBase &H);
};
template<class K, class I, class H> class Hashing;
template<class K, class I, class H> class HashArray;
/**
* \brief Representation of elements in a hash table.
*
* This class adds key and information members to HashElementBase. The two
* template parameters are \a K for the type of keys and \a I for the type
* of information.
*/
template<class K, class I>
class HashElement : public HashElementBase
{
K m_key; //!< The key value.
I m_info; //!< The information value.
public:
//! Creates a hash element with given hash value, key, and information.
HashElement(size_t hashValue, const K &key, const I &info) :
HashElementBase(hashValue), m_key(key), m_info(info) { }
//! Returns the successor element in the list.
HashElement<K,I> *next() const {
return (HashElement<K,I> *)HashElementBase::next();
}
//! Returns the key value.
const K &key() const { return m_key; }
//! Returns the information value.
const I &info() const { return m_info; }
//! Returns a refeence to the information value.
I &info() { return m_info; }
OGDF_NEW_DELETE
};
template<class K, class I, class H> class HashConstIterator;
//--------------------------------------------------------------------
// Hash function classes have to define
// int hash(const E &key)
//
// "const E &" can be replaced by "E"
//--------------------------------------------------------------------
/**
* \brief Default hash functions.
*
* This class implements a default hash function for various
* basic data types.
*
* \see Hashing, HashArray, HashArray2D
*/
template<class K> class DefHashFunc {
//! Returns the hash value of \a key.
public: size_t hash(const K &key) const { return size_t(key); }
};
//! Specialized default hash function for pointer types.
template<> class DefHashFunc<void *> {
public: size_t hash(const void * &key) const { return size_t(key && 0xffffffff); }
};
//! Specialized default hash function for double.
template<> class DefHashFunc<double> {
public: size_t hash(const double &key) const {
int dummy;
return size_t(SIZE_MAX*frexp(key,&dummy));
}
};
/**
* \brief %Hashing with chaining and table doubling.
*
* The class Hashing<K,I> implements a hashing table which realizes a
* mapping from a key type \a K to an information type \a I.
*
* The class requires three template parameters:
* - \a K is the type of keys.
* - \a I is the type of information.
* - \a H is the hash function type.
* The hash function type argument is optional; its default uses the class
* DefHashFunc.
*/
template<class K, class I, class H = DefHashFunc<K> >
class Hashing : private HashingBase
{
friend class HashConstIterator<K,I,H>;
H m_hashFunc; //!< The hash function.
public:
//! The type of const-iterators for hash tables.
typedef HashConstIterator<K,I,H> const_iterator;
//! Creates a hash table for given initial table size \a minTableSize.
explicit Hashing(int minTableSize = 256, const H &hashFunc = H())
: HashingBase(minTableSize), m_hashFunc(hashFunc) { }
//! Copy constructor.
Hashing(const Hashing<K,I> &h) : HashingBase(h) { }
// destruction
~Hashing() { HashingBase::destroyAll(); }
//! Returns the number of elements in the hash table.
int size() const { return HashingBase::size(); }
//! Returns true iff the table is empty, i.e., contains no elements.
bool empty() const { return (HashingBase::size() == 0); }
//! Returns true iff the hash table contains an element with key \a key.
bool member(const K &key) const { return (lookup(key) != 0); }
//! Returns an hash iterator to the first element in the list of all elements.
HashConstIterator<K,I,H> begin() const;
//! Returns the hash element with key \a key in the hash table; returns 0 if no such element.
HashElement<K,I> *lookup(const K &key) const {
HashElement<K,I> *pElement =
(HashElement<K,I> *)firstListElement(m_hashFunc.hash(key));
for (; pElement; pElement = pElement->next())
if (pElement->key() == key) return pElement;
return 0;
}
//! Assignment operator.
Hashing<K,I> &operator=(const Hashing<K,I> &hashing) {
HashingBase::operator =(hashing);
m_hashFunc = hashing.m_hashFunc;
return *this;
}
/**
* \brief Inserts a new element with key \a key and information \a info into the hash table.
*
* The new element will only be inserted if no element with key \a key is
* already contained; if such an element already exists the information of
* this element will be changed to \a info.
*/
HashElement<K,I> *insert(const K &key, const I &info) {
HashElement<K,I> *pElement = lookup(key);
if (pElement)
pElement->info() = info;
else
HashingBase::insert(pElement =
OGDF_NEW HashElement<K,I>(m_hashFunc.hash(key),key,info));
return pElement;
}
/**
* \brief Inserts a new element with key \a key and information \a info into the hash table.
*
* The new element will only be inserted if no element with key \a key is
* already contained; if such an element already exists the information of
* this element remains unchanged.
*/
HashElement<K,I> *insertByNeed(const K &key, const I &info) {
HashElement<K,I> *pElement = lookup(key);
if (!pElement)
HashingBase::insert(pElement = OGDF_NEW HashElement<K,I>(m_hashFunc.hash(key),key,info));
return pElement;
}
/**
* \brief Inserts a new element with key \a key and information \a info into the hash table.
*
* This is a faster version of insert() that assumes that no element with key
* \a key is already contained in the hash table.
*/
HashElement<K,I> *fastInsert(const K &key, const I &info) {
HashElement<K,I> *pElement = OGDF_NEW HashElement<K,I>(m_hashFunc.hash(key),key,info);
HashingBase::insert(pElement);
return pElement;
}
//! Removes the element with key \a key from the hash table (does nothing if no such element).
void del(const K &key) {
HashElement<K,I> *pElement = lookup(key);
if (pElement) {
HashingBase::del(pElement);
delete pElement;
}
}
//! Removes all elements from the hash table.
void clear() { HashingBase::clear(); }
protected:
/**
* \brief Returns the first element in the list of all elements in the hash table.
*
* This function is used by hash iterators for iterating over all elements
* in the hash table.
* @param pList is assigned the list containing the first element.
* \return a pointer to the first element or 0 if hash table is empty.
*/
HashElement<K,I> *firstElement(HashElement<K,I> ***pList) const {
return (HashElement<K,I> *)(HashingBase::firstElement((HashElementBase ***)pList));
}
/**
* \brief Returns the successor of \a pElement in the list of all elements in the hash table.
*
* This function is used by hash iterators for iterating over all elements
* in the hash table.
* @param pList is assigned the list containing the first element.
* @param pElement points to an element in the has table.
* \return a pointer to the first element or 0 if hash table is empty.
*/
HashElement<K,I> *nextElement(HashElement<K,I> ***pList,
HashElement<K,I> *pElement) const
{
return (HashElement<K,I> *)(HashingBase::nextElement(
(HashElementBase ***)pList,pElement));
}
private:
//! Deletes hash element \a pElement.
virtual void destroy(HashElementBase *pElement) {
delete (HashElement<K,I> *)(pElement);
}
//! Returns a copy of hash element \a pElement.
virtual HashElementBase *copy(HashElementBase *pElement) const {
HashElement<K,I> *pX = (HashElement<K,I> *)(pElement);
return OGDF_NEW HashElement<K,I>(pX->hashValue(),pX->key(),pX->info());
}
};
/**
* \brief Iterators for hash tables.
*
* This class implements an iterator for iterating over all elements in
* a hash table. Hash iterators are provided by Hashing<K,I>::begin().
*
* <H3>Example</H3>
* The following code snippet demonstrates how to iterate over all elements
* of a hash table. First, the example fills a hash table with a tiny
* German–English dictionary, and then it iterates over the elements
* and prints the entries.
* \code
* Hashing<String,String> H;
*
* H.fastInsert("Hund","dog");
* H.fastInsert("Katze","cat");
* H.fastInsert("Maus","mouse");
*
* HashConstIterator<String,String> it;
* for(it = H.begin(); it.valid(); ++it)
* cout << it.key() << " -> " << it.info() << endl;
* \endcode
*/
template<class K, class I, class H = DefHashFunc<K> >
class HashConstIterator {
HashElement<K,I> *m_pElement; //!< The hash element to which the iterator points.
HashElement<K,I> **m_pList; //!< The list containg the hash element.
const Hashing<K,I,H> *m_pHashing; //!< The associated hash table.
public:
//! Creates a hash iterator pointing to no element.
HashConstIterator() : m_pElement(0), m_pList(0), m_pHashing(0) { }
//! Creates a hash iterator pointing to element \a pElement in list \a pList of hash table \a pHashing.
HashConstIterator(HashElement<K,I> *pElement, HashElement<K,I> **pList,
const Hashing<K,I,H> *pHashing) : m_pElement(pElement), m_pList(pList),
m_pHashing(pHashing) { }
//! Copy constructor.
HashConstIterator(const HashConstIterator<K,I,H> &it) : m_pElement(it.m_pElement),
m_pList(it.m_pList), m_pHashing(it.m_pHashing) { }
//! Assignment operator.
HashConstIterator &operator=(const HashConstIterator<K,I,H> &it) {
m_pElement = it.m_pElement;
m_pList = it.m_pList;
m_pHashing = it.m_pHashing;
return *this;
}
//! Returns true if the hash iterator points to an element.
bool valid() const { return (m_pElement != 0); }
//! Returns the key of the hash element pointed to.
const K &key() const { return m_pElement->key(); }
//! Returns the information of the hash element pointed to.
const I &info() const { return m_pElement->info(); }
//! Equality operator.
friend bool operator==(const HashConstIterator<K,I,H> &it1,
const HashConstIterator<K,I,H> &it2) { return (it1.m_pElement == it2.m_pElement); }
//! Inequality operator.
friend bool operator!=(const HashConstIterator<K,I,H> &it1,
const HashConstIterator<K,I,H> &it2) { return (it1.m_pElement != it2.m_pElement); }
//! Moves this hash iterator to the next element (iterator gets invalid if no more elements).
HashConstIterator<K,I,H> &operator++() {
m_pElement = m_pHashing->nextElement(&m_pList,m_pElement);
return *this;
}
};
template<class K, class I, class H>
inline HashConstIterator<K,I,H> Hashing<K,I,H>::begin() const
{
HashElement<K,I> *pElement, **pList;
pElement = firstElement(&pList);
return HashConstIterator<K,I,H>(pElement,pList,this);
}
} // end namespace ogdf
#endif
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