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/*
* $Revision: 2564 $
*
* last checkin:
* $Author: gutwenger $
* $Date: 2012-07-07 00:03:48 +0200 (Sa, 07. Jul 2012) $
***************************************************************/
/** \file
* \brief Declarations for Comparer objects.
*
* \author Markus Chimani, Carsten Gutwenger
*
* \par License:
* This file is part of the Open Graph Drawing Framework (OGDF).
*
* \par
* Copyright (C)<br>
* See README.txt in the root directory of the OGDF installation for details.
*
* \par
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2 or 3 as published by the Free Software Foundation;
* see the file LICENSE.txt included in the packaging of this file
* for details.
*
* \par
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* \par
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
* \see http://www.gnu.org/copyleft/gpl.html
***************************************************************/
#ifdef _MSC_VER
#pragma once
#endif
#ifndef OGDF_COMPARER_H
#define OGDF_COMPARER_H
namespace ogdf {
//--------------------------------------------------------------------
// A comparer interface is has to define
// bool less (const E &x, const E &y);
// bool leq (const E &x, const E &y);
// bool equal(const E &x, const E &y);
// bool geq (const E &x, const E &y);
// bool greater (const E &x, const E &y);
//
// "const E &" can be replaced by "E"
//--------------------------------------------------------------------
//! Standard comparer (valid as a static comparer).
/**
* Standard comparers are used by some sorting and searching methods.
* The implementation of the generic class only provides dummies that
* always throw a NoStdComparerException.
*
* The compare operations are static, hence the StdComparer cannot
* only be used as a comparer object, but also as a static comparer
* when required.
*
* You need to specialize this class for types you want to use with
* sorting and searching methods like quicksort and binary search. There
* already exist specializations for several standard types. If your type
* already provides compare operators, you can use the macro #OGDF_STD_COMPARER
* to automatically generate the specialization based on these operators.
*/
template<typename E> class StdComparer
{
public:
static bool less(const E &/*x*/, const E &/*y*/) { OGDF_THROW(NoStdComparerException); }
static bool leq(const E &/*x*/, const E &/*y*/) { OGDF_THROW(NoStdComparerException); }
static bool greater(const E &/*x*/, const E &/*y*/) { OGDF_THROW(NoStdComparerException); }
static bool geq(const E &/*x*/, const E &/*y*/) { OGDF_THROW(NoStdComparerException); }
static bool equal(const E &/*x*/, const E &/*y*/) { OGDF_THROW(NoStdComparerException); }
};
//! Generates a specialization of the standard static comparer for \a type based on compare operators.
#define OGDF_STD_COMPARER(type) \
template<> class StdComparer<type> \
{ \
public: \
static bool less (const type &x, const type &y) { return x < y; } \
static bool leq (const type &x, const type &y) { return x <= y; } \
static bool greater(const type &x, const type &y) { return x > y; } \
static bool geq (const type &x, const type &y) { return x >= y; } \
static bool equal (const type &x, const type &y) { return x == y; } \
};
OGDF_STD_COMPARER(int)
OGDF_STD_COMPARER(float)
OGDF_STD_COMPARER(double)
//! Generates a specialization of the standard static comparer for booleans.
template<> class StdComparer<bool> {
public:
static bool less (const bool &x, const bool &y) { return !x && y; }
static bool leq (const bool &x, const bool &y) { return !x || y; }
static bool greater(const bool &x, const bool &y) { return x && !y; }
static bool geq (const bool &x, const bool &y) { return x || !y; }
static bool equal (const bool &x, const bool &y) { return x == y; }
};
//! A static comparer which compares the target of pointers ("content"), instead of the pointer's adresses.
/**
* For the comparison of the contents, you may give your own static comparer
*/
template<class CONTENTTYPE, class STATICCONTENTCOMPARER = StdComparer<CONTENTTYPE> >
class TargetComparer {
typedef CONTENTTYPE* CONTENTPOINTER;
public:
static bool less (const CONTENTPOINTER &x, const CONTENTPOINTER &y) { return STATICCONTENTCOMPARER::less (*x,*y); }
static bool leq (const CONTENTPOINTER &x, const CONTENTPOINTER &y) { return STATICCONTENTCOMPARER::leq (*x,*y); }
static bool greater(const CONTENTPOINTER &x, const CONTENTPOINTER &y) { return STATICCONTENTCOMPARER::greater(*x,*y); }
static bool geq (const CONTENTPOINTER &x, const CONTENTPOINTER &y) { return STATICCONTENTCOMPARER::geq (*x,*y); }
static bool equal (const CONTENTPOINTER &x, const CONTENTPOINTER &y) { return STATICCONTENTCOMPARER::equal (*x,*y); }
};
//! Add this macro to your class to turn it into a full comparer.
/**
* It is assumed that your class has a method "compare(const type &x, const type &y)", which
* returns 0 if the two elements are equal, a negative value if \a x is smaller, and a positive
* value if \a x is greater.
*
* Note: If the compare function of your class requires no additional data other than the
* two elements to compare, your should usually use the more general #OGDF_AUGMENT_STATICCOMPARER:
* A static comparer is also always valid as a normal comparer.
*
* Usage in Definition:
* \code
* class MyComparer {
* private:
* Oracle oracle;
* public:
* MyComparer(Oracle o) : oracle(o) {}
* int compare(const MyStuff& x1, const MyStuff& x2) const {
* return ... //compare x1 with x2, using oracle
* }
* OGDF_AUGMENT_COMPARER(MyStuff)
* }
* \endcode
*
* Use the Comparer:
* \code
* MyStuff a=...;
* MyStuff b=...;
* Oracle or;
* MyComparer comp(or);
* if( comp.less(a,b) )
* ... // do something
* ...
* Array<MyStuff> ay(10);
* ... // fill array
* ay.quicksort(comp); // sort the array using the MyComparer comp
* \endcode
*/
#define OGDF_AUGMENT_COMPARER(type) \
public: \
bool less(const type &x, const type &y) const { return compare(x,y) < 0; } \
bool leq(const type &x, const type &y) const { return compare(x,y) <= 0; } \
bool greater(const type &x, const type &y) const { return compare(x,y) > 0; } \
bool geq(const type &x, const type &y) const { return compare(x,y) >= 0; } \
bool equal(const type &x, const type &y) const { return compare(x,y) == 0; }
//! Add this macro to your class to turn it into a full static comparer.
/**
* It is assumed that your class has a *static* method "compare(const type &x, const type &y)", which
* returns 0 if the two elements are equal, a negative value if \a x is smaller, and a positive
* value if \a x is greater.
*
* Note: You should use this macro instead of #OGDF_AUGMENT_COMPARER whenever your compare function
* requires no additional data stored in the object, other than the two elements to compare.
* A static comparer is also always valid as a normal comparer.
*
* Usage in Definition:
* \code
* class MyComparer {
* public:
* static int comparer(const MyStuff& x1, const MyStuff& x2) {
* return ... //compare x1 with x2
* }
* OGDF_AUGMENT_STATICCOMPARER(MyStuff)
* }
* \endcode
*
* Use the Comparer:
* \code
* MyStuff a=...;
* MyStuff b=...;
* MyComparer comp;
* if( MyComparer.less(a,b) ) // use it statically on the class
* ... // do something
* if( comp.less(a,b) ) // use it on the object
* ... // do something
* ...
* Array<MyStuff> ay(10);
* ... // fill array
* ay.quicksort(comp); // sort the array using the MyComparer comp
* \endcode
*/
#define OGDF_AUGMENT_STATICCOMPARER(type) \
public: \
static bool less(const type &x, const type &y) { return compare(x,y) < 0; } \
static bool leq(const type &x, const type &y) { return compare(x,y) <= 0; } \
static bool greater(const type &x, const type &y) { return compare(x,y) > 0; } \
static bool geq(const type &x, const type &y) { return compare(x,y) >= 0; } \
static bool equal(const type &x, const type &y) { return compare(x,y) == 0; }
//! Abstract base class for comparer classes.
/**
* The parameterized class \a VComparer<E> is an abstract base class for
* encapsulating compare functions for type \a E. Implementations derive
* from this class and implement at least the compare() method.
*
* The methods of this class are all \a virtual, which comes with a
* certain performance penalty. Its advantage is that if you require
* multiple Comparers for the same class \a E, functions using
* compareres on \a E are not generated multiple times, which means
* smaller code.
*
* If size is not an issue, but speed is, use a Comparer with
* non-virtual functions. You may want to use the convenience classes
* StdComparer and TargetComparer, or the convenience macros
* #OGDF_AUGMENT_COMPARER, #OGDF_AUGMENT_STATICCOMPARER, #OGDF_STD_COMPARER to
* obtain non-virtual classes with few effort.
*/
template<class E> class VComparer {
public:
//! Initializes a comparer.
VComparer() { }
virtual ~VComparer() { }
//! Compares \a x and \a y and returns the result as an integer.
/** The returns value is
* - < 0 iff x < y,
* - = 0 iff x = y,
* - > 0 iff x > y
*/
virtual int compare(const E &x, const E &y) const = 0;
//! Returns true iff \a x < \a y
virtual bool less(const E &x, const E &y) const {
return compare(x,y) < 0;
}
//! Returns true iff \a x <= \a y
virtual bool leq(const E &x, const E &y) const {
return compare(x,y) <= 0;
}
//! Returns true iff \a x > \a y
virtual bool greater(const E &x, const E &y) const {
return compare(x,y) > 0;
}
//! Returns true iff \a x >= \a y
virtual bool geq(const E &x, const E &y) const {
return compare(x,y) >= 0;
}
//! Returns true iff \a x = \a y
virtual bool equal(const E &x, const E &y) const {
return compare(x,y) == 0;
}
}; // class VComparer
} //namespace
#endif /*OGF_COMPARER_H*/
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