File: PlayerEngineEvent.xml

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banshee 0.11.2%2Bdfsg-1
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<Type Name="PlayerEngineEvent" FullName="Banshee.MediaEngine.PlayerEngineEvent">
  <TypeSignature Language="C#" Value="public enum PlayerEngineEvent" />
  <AssemblyInfo>
    <AssemblyName>Banshee.Base</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
  </AssemblyInfo>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Members>
    <Member MemberName="StartOfStream">
      <MemberSignature Language="C#" Value="StartOfStream" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="EndOfStream">
      <MemberSignature Language="C#" Value="EndOfStream" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Seek">
      <MemberSignature Language="C#" Value="Seek" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Iterate">
      <MemberSignature Language="C#" Value="Iterate" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Error">
      <MemberSignature Language="C#" Value="Error" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Buffering">
      <MemberSignature Language="C#" Value="Buffering" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Metadata">
      <MemberSignature Language="C#" Value="Metadata" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="TrackInfoUpdated">
      <MemberSignature Language="C#" Value="TrackInfoUpdated" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
    <Member MemberName="Volume">
      <MemberSignature Language="C#" Value="Volume" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
      </Docs>
    </Member>
  </Members>
  <Docs>
    <summary>To be added.</summary>
    <remarks>To be added.</remarks>
  </Docs>
</Type>