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<Type Name="PlayerEngineEvent" FullName="Banshee.MediaEngine.PlayerEngineEvent">
<TypeSignature Language="C#" Value="public enum PlayerEngineEvent" />
<AssemblyInfo>
<AssemblyName>Banshee.Base</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Members>
<Member MemberName="StartOfStream">
<MemberSignature Language="C#" Value="StartOfStream" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="EndOfStream">
<MemberSignature Language="C#" Value="EndOfStream" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Seek">
<MemberSignature Language="C#" Value="Seek" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Iterate">
<MemberSignature Language="C#" Value="Iterate" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Error">
<MemberSignature Language="C#" Value="Error" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Buffering">
<MemberSignature Language="C#" Value="Buffering" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Metadata">
<MemberSignature Language="C#" Value="Metadata" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="TrackInfoUpdated">
<MemberSignature Language="C#" Value="TrackInfoUpdated" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
<Member MemberName="Volume">
<MemberSignature Language="C#" Value="Volume" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Banshee.MediaEngine.PlayerEngineEvent</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
</Docs>
</Member>
</Members>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Type>
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