File: AudioProperties.cs

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/***************************************************************************
    copyright            : (C) 2006 by Brian Nickel
    email                : brian.nickel@gmail.com
    based on             : audioproperties.cpp from TagLib
 ***************************************************************************/

/***************************************************************************
 *   This library is free software; you can redistribute it and/or modify  *
 *   it  under the terms of the GNU Lesser General Public License version  *
 *   2.1 as published by the Free Software Foundation.                     *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful, but   *
 *   WITHOUT ANY WARRANTY; without even the implied warranty of            *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the Free Software   *
 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  *
 *   USA                                                                   *
 ***************************************************************************/

using System;

namespace TagLib
{
   public class AudioProperties
   {
      public enum ReadStyle
      {
         None,
         Fast,
         Average,
         Accurate
      }
      
      [Obsolete("This property is obsolete; use the Duration property instead.")]
      public virtual int      Length     {get {return (int) Duration.TotalSeconds;}}
      public virtual TimeSpan Duration   {get {return TimeSpan.Zero;}}
      public virtual int      Bitrate    {get {return 0;}}
      public virtual int      SampleRate {get {return 0;}}
      public virtual int      Channels   {get {return 0;}}

      protected AudioProperties (ReadStyle style) {}
   }
}