1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758
|
/***************************************************************************
copyright : (C) 2005 by Brian Nickel
email : brian.nickel@gmail.com
based on : tbytevector.cpp from TagLib
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 *
* USA *
***************************************************************************/
using System.Collections;
using System;
namespace TagLib
{
public enum StringType
{
Latin1 = 0,
UTF16 = 1,
UTF16BE = 2,
UTF8 = 3,
UTF16LE = 4
};
public class ByteVector : IList
{
//////////////////////////////////////////////////////////////////////////
// private properties
//////////////////////////////////////////////////////////////////////////
private ArrayList data = new ArrayList ();
private static uint [] crc_table = new uint [256] {
0x00000000, 0x04c11db7, 0x09823b6e, 0x0d4326d9, 0x130476dc, 0x17c56b6b,
0x1a864db2, 0x1e475005, 0x2608edb8, 0x22c9f00f, 0x2f8ad6d6, 0x2b4bcb61,
0x350c9b64, 0x31cd86d3, 0x3c8ea00a, 0x384fbdbd, 0x4c11db70, 0x48d0c6c7,
0x4593e01e, 0x4152fda9, 0x5f15adac, 0x5bd4b01b, 0x569796c2, 0x52568b75,
0x6a1936c8, 0x6ed82b7f, 0x639b0da6, 0x675a1011, 0x791d4014, 0x7ddc5da3,
0x709f7b7a, 0x745e66cd, 0x9823b6e0, 0x9ce2ab57, 0x91a18d8e, 0x95609039,
0x8b27c03c, 0x8fe6dd8b, 0x82a5fb52, 0x8664e6e5, 0xbe2b5b58, 0xbaea46ef,
0xb7a96036, 0xb3687d81, 0xad2f2d84, 0xa9ee3033, 0xa4ad16ea, 0xa06c0b5d,
0xd4326d90, 0xd0f37027, 0xddb056fe, 0xd9714b49, 0xc7361b4c, 0xc3f706fb,
0xceb42022, 0xca753d95, 0xf23a8028, 0xf6fb9d9f, 0xfbb8bb46, 0xff79a6f1,
0xe13ef6f4, 0xe5ffeb43, 0xe8bccd9a, 0xec7dd02d, 0x34867077, 0x30476dc0,
0x3d044b19, 0x39c556ae, 0x278206ab, 0x23431b1c, 0x2e003dc5, 0x2ac12072,
0x128e9dcf, 0x164f8078, 0x1b0ca6a1, 0x1fcdbb16, 0x018aeb13, 0x054bf6a4,
0x0808d07d, 0x0cc9cdca, 0x7897ab07, 0x7c56b6b0, 0x71159069, 0x75d48dde,
0x6b93dddb, 0x6f52c06c, 0x6211e6b5, 0x66d0fb02, 0x5e9f46bf, 0x5a5e5b08,
0x571d7dd1, 0x53dc6066, 0x4d9b3063, 0x495a2dd4, 0x44190b0d, 0x40d816ba,
0xaca5c697, 0xa864db20, 0xa527fdf9, 0xa1e6e04e, 0xbfa1b04b, 0xbb60adfc,
0xb6238b25, 0xb2e29692, 0x8aad2b2f, 0x8e6c3698, 0x832f1041, 0x87ee0df6,
0x99a95df3, 0x9d684044, 0x902b669d, 0x94ea7b2a, 0xe0b41de7, 0xe4750050,
0xe9362689, 0xedf73b3e, 0xf3b06b3b, 0xf771768c, 0xfa325055, 0xfef34de2,
0xc6bcf05f, 0xc27dede8, 0xcf3ecb31, 0xcbffd686, 0xd5b88683, 0xd1799b34,
0xdc3abded, 0xd8fba05a, 0x690ce0ee, 0x6dcdfd59, 0x608edb80, 0x644fc637,
0x7a089632, 0x7ec98b85, 0x738aad5c, 0x774bb0eb, 0x4f040d56, 0x4bc510e1,
0x46863638, 0x42472b8f, 0x5c007b8a, 0x58c1663d, 0x558240e4, 0x51435d53,
0x251d3b9e, 0x21dc2629, 0x2c9f00f0, 0x285e1d47, 0x36194d42, 0x32d850f5,
0x3f9b762c, 0x3b5a6b9b, 0x0315d626, 0x07d4cb91, 0x0a97ed48, 0x0e56f0ff,
0x1011a0fa, 0x14d0bd4d, 0x19939b94, 0x1d528623, 0xf12f560e, 0xf5ee4bb9,
0xf8ad6d60, 0xfc6c70d7, 0xe22b20d2, 0xe6ea3d65, 0xeba91bbc, 0xef68060b,
0xd727bbb6, 0xd3e6a601, 0xdea580d8, 0xda649d6f, 0xc423cd6a, 0xc0e2d0dd,
0xcda1f604, 0xc960ebb3, 0xbd3e8d7e, 0xb9ff90c9, 0xb4bcb610, 0xb07daba7,
0xae3afba2, 0xaafbe615, 0xa7b8c0cc, 0xa379dd7b, 0x9b3660c6, 0x9ff77d71,
0x92b45ba8, 0x9675461f, 0x8832161a, 0x8cf30bad, 0x81b02d74, 0x857130c3,
0x5d8a9099, 0x594b8d2e, 0x5408abf7, 0x50c9b640, 0x4e8ee645, 0x4a4ffbf2,
0x470cdd2b, 0x43cdc09c, 0x7b827d21, 0x7f436096, 0x7200464f, 0x76c15bf8,
0x68860bfd, 0x6c47164a, 0x61043093, 0x65c52d24, 0x119b4be9, 0x155a565e,
0x18197087, 0x1cd86d30, 0x029f3d35, 0x065e2082, 0x0b1d065b, 0x0fdc1bec,
0x3793a651, 0x3352bbe6, 0x3e119d3f, 0x3ad08088, 0x2497d08d, 0x2056cd3a,
0x2d15ebe3, 0x29d4f654, 0xc5a92679, 0xc1683bce, 0xcc2b1d17, 0xc8ea00a0,
0xd6ad50a5, 0xd26c4d12, 0xdf2f6bcb, 0xdbee767c, 0xe3a1cbc1, 0xe760d676,
0xea23f0af, 0xeee2ed18, 0xf0a5bd1d, 0xf464a0aa, 0xf9278673, 0xfde69bc4,
0x89b8fd09, 0x8d79e0be, 0x803ac667, 0x84fbdbd0, 0x9abc8bd5, 0x9e7d9662,
0x933eb0bb, 0x97ffad0c, 0xafb010b1, 0xab710d06, 0xa6322bdf, 0xa2f33668,
0xbcb4666d, 0xb8757bda, 0xb5365d03, 0xb1f740b4
};
//////////////////////////////////////////////////////////////////////////
// IList properties
//////////////////////////////////////////////////////////////////////////
public bool IsReadOnly {get {return false;}}
public bool IsFixedSize {get {return false;}}
object IList.this [int index]
{
get {return this [index];}
set {this [index] = (byte)value;}
}
public byte this [int index]
{
get {return (byte) data [index];}
set {data [index] = value;}
}
//////////////////////////////////////////////////////////////////////////
// IList methods
//////////////////////////////////////////////////////////////////////////
int IList.Add (object value) {return Add ((byte)value);}
public int Add (byte value) {return data.Add (value);}
public void Clear () {data.Clear ();}
bool IList.Contains (object value) {return Contains ((byte) value);}
public bool Contains (byte value) {return IndexOf (value) != -1;}
int IList.IndexOf (object value) {return IndexOf ((byte)value);}
public int IndexOf (byte value) {return data.IndexOf (value);}
void IList.Insert (int index, object value) {Insert (index, (byte)value);}
public void Insert (int index, byte value) {data.Insert (index, value);}
void IList.Remove (object value) {Remove ((byte)value);}
public void Remove (byte value) {data.Remove (value);}
public void RemoveAt (int index) {data.RemoveAt (index);}
//////////////////////////////////////////////////////////////////////////
// ICollection properties
//////////////////////////////////////////////////////////////////////////
public int Count {get {return data.Count;}}
public bool IsSynchronized {get {return false;}}
public object SyncRoot {get {return this;}}
//////////////////////////////////////////////////////////////////////////
// ICollection methods
//////////////////////////////////////////////////////////////////////////
void ICollection.CopyTo (System.Array array, int index) {data.CopyTo (array, index);}
//////////////////////////////////////////////////////////////////////////
// IEnumerable methods
//////////////////////////////////////////////////////////////////////////
IEnumerator IEnumerable.GetEnumerator () {return data.GetEnumerator ();}
//////////////////////////////////////////////////////////////////////////
// public constructors
//////////////////////////////////////////////////////////////////////////
public ByteVector () {}
public ByteVector (int size, byte value)
{
if (size > 0)
{
byte [] data = new byte [size];
for (int i = 0; i < size; i ++)
data [i] = value;
SetData (data);
}
}
public ByteVector (int size) : this (size, 0)
{
}
public ByteVector (ByteVector v)
{
Add (v);
}
public ByteVector (byte value) : this (1, value) {}
public ByteVector (byte [] data, int length)
{
SetData (data, length);
}
public ByteVector (byte [] data)
{
SetData (data);
}
//////////////////////////////////////////////////////////////////////////
// public properties
//////////////////////////////////////////////////////////////////////////
public byte [] Data
{
get {return (byte []) data.ToArray (typeof (System.Byte));}
}
public bool IsEmpty {get {return Count == 0;}}
public uint CheckSum
{
get
{
uint sum = 0;
foreach (byte b in this)
sum = (sum << 8) ^ crc_table [((sum >> 24) & 0xFF) ^ b];
return sum;
}
}
//////////////////////////////////////////////////////////////////////////
// public methods
//////////////////////////////////////////////////////////////////////////
public void SetData (byte [] value, int length)
{
if (length >= value.Length)
SetData (value);
else
{
byte [] data = new byte [length];
System.Array.Copy (value, data, length);
SetData (data);
}
}
public void SetData (byte [] value)
{
Clear ();
Add (value);
}
public ByteVector Mid (int index, int length)
{
if (length == Int32.MaxValue || index + length > Count)
length = Count - index;
ByteVector b = new ByteVector (length);
for (int i = 0; i < length; i ++)
b [i] = this [i + index];
return b;
}
public ByteVector Mid (int index)
{
return Mid (index, Int32.MaxValue);
}
public int Find (ByteVector pattern, int offset, int byte_align)
{
// FIXME: Impliment searching as done in TagLib.
int end_byte = Count - pattern.Count;
for (int i = offset; i <= end_byte; i += byte_align)
if (ContainsAt (pattern, i))
return i;
return -1;
}
public int Find (ByteVector pattern, int offset)
{
return Find (pattern, offset, 1);
}
public int Find (ByteVector pattern)
{
return Find (pattern, 0, 1);
}
public int RFind (ByteVector pattern, int offset, int byte_align)
{
// FIXME: Impliment searching as done in TagLib.
int end_byte = Count - pattern.Count - offset;
for (int i = end_byte; i >= 0; i -= byte_align)
if (ContainsAt (pattern, i))
return i;
return -1;
}
public int RFind (ByteVector pattern, int offset)
{
return RFind (pattern, offset, 1);
}
public int RFind (ByteVector pattern)
{
return RFind (pattern, 0, 1);
}
public bool ContainsAt (ByteVector pattern, int offset, int pattern_offset, int pattern_length)
{
if (pattern.Count < pattern_length)
pattern_length = pattern.Count;
// do some sanity checking -- all of these things are needed for the search to be valid
if(pattern_length > Count || offset >= Count || pattern_offset >= pattern.Count || pattern_length == 0)
return false;
// loop through looking for a mismatch
for (int i = 0; i < pattern_length - pattern_offset; i++)
{
if (this [i + offset] != pattern [i + pattern_offset])
return false;
}
return true;
}
public bool ContainsAt (ByteVector pattern, int offset, int pattern_offset)
{
return ContainsAt (pattern, offset, pattern_offset, Int32.MaxValue);
}
public bool ContainsAt (ByteVector pattern, int offset)
{
return ContainsAt (pattern, offset, 0);
}
public bool StartsWith (ByteVector pattern)
{
return ContainsAt (pattern, 0);
}
public bool EndsWith (ByteVector pattern)
{
return ContainsAt (pattern, Count - pattern.Count);
}
public int EndsWithPartialMatch (ByteVector pattern)
{
if (pattern.Count > Count)
return -1;
int start_index = Count - pattern.Count;
// try to match the last n-1 bytes from the vector (where n is the pattern
// size) -- continue trying to match n-2, n-3...1 bytes
for (int i = 1; i < pattern.Count; i++)
{
if (ContainsAt (pattern, start_index + i, 0, pattern.Count - i))
return start_index + i;
}
return -1;
}
public void Add (ByteVector v)
{
if (v != null)
data.AddRange (v);
}
public void Add (byte [] v)
{
if (v != null)
data.AddRange (v);
}
public ByteVector Resize (int size, byte padding)
{
if (Count > size)
data.RemoveRange (size, Count - size);
while (Count < size)
Add (0);
return this;
}
public ByteVector Resize (int size)
{
return Resize (size, 0);
}
public uint ToUInt (bool most_significant_byte_first)
{
// FIXME: Generics would be nice if I could figure them out.
//return ToNumber<uint>(Data, most_significant_byte_first);
uint sum = 0;
if (Count <= 0)
return sum;
int last = Count > 4 ? 3 : Count - 1;
for (int i = 0; i <= last; i ++)
sum |= (uint) this [i] << ((most_significant_byte_first ? last - i : i) * 8);
return sum;
}
public uint ToUInt ()
{
return ToUInt (true);
}
public short ToShort (bool most_significant_byte_first)
{
// FIXME: Generics would be nice if I could figure them out.
//return ToNumber<short> (Data, most_significant_byte_first);
short sum = 0;
if (Count <= 0)
return sum;
int last = Count > 2 ? 1 : Count - 1;
for (int i = 0; i <= last; i ++)
sum |= (short) (this [i] << ((most_significant_byte_first ? last - i : i) * 8));
return sum;
}
public short ToShort ()
{
return ToShort (true);
}
public long ToLong (bool most_significant_byte_first)
{
// FIXME: Generics would be nice if I could figure them out.
//return ToNumber<long> (Data, most_significant_byte_first);
long sum = 0;
if (Count <= 0)
return sum;
int last = Count > 8 ? 7 : Count - 1;
for (int i = 0; i <= last; i ++)
sum |= (long) this [i] << ((most_significant_byte_first ? last - i : i) * 8);
return sum;
}
public long ToLong ()
{
return ToLong (true);
}
public string ToString (StringType type)
{
string s = StringTypeToEncoding (type, Mid (0,2)).GetString(Data, 0, Count);
if (s.Length != 0 && (s [0] == 0xfffe || s [0] == 0xfeff)) // UTF16 BOM
s = s.Substring (1);
return s;
}
public override string ToString ()
{
return ToString (StringType.UTF8);
}
public static bool operator== (ByteVector a, ByteVector b)
{
if ((object) a == null && (object) b == null)
return true;
if ((object) a == null || (object) b == null)
return false;
return a.Count == b.Count && a.StartsWith (b);
}
public static bool operator!= (ByteVector a, ByteVector b)
{
return !(a == b);
}
public static bool operator< (ByteVector a, ByteVector b)
{
for (int i = 0; i < a.Count && i < b.Count; i ++)
if (a [i] < b [i])
return true;
return a.Count < b.Count;
}
public static bool operator<= (ByteVector a, ByteVector b)
{
return a < b || a == b;
}
public static bool operator> (ByteVector a, ByteVector b)
{
for (int i = 0; i < a.Count && i < b.Count; i ++)
if (a [i] > b [i])
return true;
return a.Count > b.Count;
}
public static bool operator>= (ByteVector a, ByteVector b)
{
return a > b || a == b;
}
public static ByteVector operator+ (ByteVector a, ByteVector b)
{
ByteVector sum = new ByteVector (a);
sum.Add (b);
return sum;
}
public static implicit operator ByteVector (byte c)
{
return new ByteVector (c);
}
public static implicit operator ByteVector (byte [] b)
{
return new ByteVector (b);
}
public static implicit operator ByteVector (string s)
{
return ByteVector.FromString (s);
}
public override bool Equals (object o)
{
ByteVector v = (ByteVector) o;
return v != null && v == this;
}
public override int GetHashCode ()
{
return Count;
}
//////////////////////////////////////////////////////////////////////////
// public static methods
//////////////////////////////////////////////////////////////////////////
public static ByteVector FromUInt (uint value, bool most_significant_byte_first)
{
// FIXME: Generics would be nice if I could figure them out.
//return FromNumber<uint> (value, most_significant_byte_first);
ByteVector v = new ByteVector ();
for (int i = 0; i < 4; i++)
v.Add ((byte) (value >> ((most_significant_byte_first ? 3 - i : i) * 8) & 0xFF));
return v;
}
public static ByteVector FromUInt (uint value)
{
return FromUInt (value, true);
}
public static ByteVector FromShort (short value, bool most_significant_byte_first)
{
// FIXME: Generics would be nice if I could figure them out.
//return FromNumber<short> (value, most_significant_byte_first);
ByteVector v = new ByteVector ();
for (int i = 0; i < 2; i++)
v.Add ((byte) (value >> ((most_significant_byte_first ? 1 - i : i) * 8) & 0xFF));
return v;
}
public static ByteVector FromShort (short value)
{
return FromShort (value, true);
}
public static ByteVector FromLong (long value, bool most_significant_byte_first)
{
// FIXME: Generics would be nice if I could figure them out.
//return FromNumber<long> (value, most_significant_byte_first);
ByteVector v = new ByteVector ();
for (int i = 0; i < 8; i++)
v.Add ((byte) (value >> ((most_significant_byte_first ? 7 - i : i) * 8) & 0xFF));
return v;
}
public static ByteVector FromLong (long value)
{
return FromLong (value, true);
}
public static ByteVector FromString (string s, StringType type, int length)
{
if (s == null)
return new ByteVector ();
if (s.Length > length)
s = s.Substring (0, length);
byte [] data = StringTypeToEncoding (type, null).GetBytes (s);
if (type != StringType.UTF16)
return new ByteVector (data);
byte [] ordered_data = new byte [data.Length + 2];
ordered_data [0] = 0xff;
ordered_data [1] = 0xfe;
data.CopyTo (ordered_data, 2);
return new ByteVector (ordered_data);
}
public static ByteVector FromString (string s, StringType type)
{
return FromString (s, type, Int32.MaxValue);
}
public static ByteVector FromString (string s, int length)
{
return FromString (s, StringType.UTF8, length);
}
public static ByteVector FromString (string s)
{
return FromString (s, StringType.UTF8);
}
public static ByteVector FromUri(string uri)
{
byte [] tmp_out;
return FromUri(uri, out tmp_out, false);
}
internal static ByteVector FromUri(string uri, out byte [] firstChunk, bool copyFirstChunk)
{
File.FileAbstractionCreator creator = File.GetFileAbstractionCreator();
File.IFileAbstraction abstraction = creator(uri);
using(System.IO.Stream stream = abstraction.ReadStream) {
return FromStream(stream, out firstChunk, copyFirstChunk);
}
}
public static ByteVector FromStream(System.IO.Stream stream)
{
byte [] tmp_out;
return FromStream(stream, out tmp_out, false);
}
internal static ByteVector FromStream(System.IO.Stream stream, out byte [] firstChunk, bool copyFirstChunk)
{
ByteVector vector = new ByteVector();
byte [] bytes = new byte[4096];
int read_size = bytes.Length;
int bytes_read = 0;
bool set_first_chunk = false;
firstChunk = null;
while(true) {
Array.Clear(bytes, 0, bytes.Length);
int n = stream.Read(bytes, 0, read_size);
vector.Add(bytes);
bytes_read += n;
if(!set_first_chunk) {
if(copyFirstChunk) {
if(firstChunk == null || firstChunk.Length != read_size) {
firstChunk = new byte[read_size];
}
Array.Copy(bytes, firstChunk, n);
}
set_first_chunk = true;
}
if((bytes_read == stream.Length && stream.Length > 0) ||
(n < read_size && stream.Length <= 0)) {
break;
}
}
if(stream.Length > 0 && vector.Count != stream.Length) {
vector.Resize((int)stream.Length);
}
return vector;
}
//////////////////////////////////////////////////////////////////////////
// private static methods
//////////////////////////////////////////////////////////////////////////
/* FIXME: Figure out generics
private static T ToNumber<T>(byte [] data, bool most_significant_byte_first) where T : IConvertible
{
T sum = 0;
if (data.Length <= 0)
return sum;
int size = sizeof (T);
int last = data.Length > size ? size - 1 : data.Length - 1;
for (int i = 0; i <= last; i ++)
sum |= (T) data [i] << ((most_significant_byte_first ? last - i : i) * 8);
return sum;
}
private static ByteVector FromNumber<T> (T value, bool most_significant_byte_first)
{
int size = sizeof (T);
ByteVector v = new ByteVector ();
for (int i = 0; i < size; i++)
v.Add ((byte) (value >> ((most_significant_byte_first ? size - 1 - i : i) * 8) & 0xFF));
return v;
}
*/
private static System.Text.Encoding StringTypeToEncoding (StringType type, ByteVector bom)
{
switch (type)
{
case StringType.UTF16:
return (bom == null || (bom [0] == 0xFF && bom [1] == 0xFE)) ?
System.Text.Encoding.Unicode : System.Text.Encoding.BigEndianUnicode;
case StringType.UTF16BE:
return System.Text.Encoding.BigEndianUnicode;
case StringType.UTF8:
return System.Text.Encoding.UTF8;
case StringType.UTF16LE:
return System.Text.Encoding.Unicode;
}
return System.Text.Encoding.ASCII;
}
}
}
|