1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457
|
using System.Collections;
namespace TagLib.Mpeg4
{
public class Box
{
//////////////////////////////////////////////////////////////////////////
// private properties
//////////////////////////////////////////////////////////////////////////
private BoxHeader header;
private Box parent;
private ByteVector data;
private bool load_children_started;
private ArrayList children;
//////////////////////////////////////////////////////////////////////////
// public methods
//////////////////////////////////////////////////////////////////////////
public Box (BoxHeader header, Box parent)
{
// Initialize everything.
this.header = header;
this.parent = parent;
this.data = null;
this.children = new ArrayList ();
this.load_children_started = false;
}
// Do the same as above, but accept a box type.
public Box (ByteVector type, Box parent) : this (new BoxHeader (type), parent)
{
}
// Who needs a parent? I'm all grown up.
public Box (ByteVector type) : this (type, null)
{
}
// Render the complete box including children.
public virtual ByteVector Render ()
{
return Render (new ByteVector ());
}
// Overwrite the box's header with a new header incorporating a size
// change.
public virtual void OverwriteHeader (long size_change)
{
// If we don't have a header we can't do anything.
if (header == null || header.Position < 0)
{
Debugger.Debug ("Box.OverWriteHeader() - No header to overwrite.");
return;
}
// Make sure this alteration won't screw up the reading of children.
LoadChildren ();
// Save the header's original position and size.
long position = header.Position;
long old_size = header.HeaderSize;
// Update the data size.
header.DataSize = (ulong) ((long) header.DataSize + size_change);
// Render the header onto the file.
File.Insert (header.Render (), position, old_size);
}
// Find the first child with a given box type.
public Box FindChild (ByteVector type)
{
foreach (Box child in Children)
if (child.BoxType == type)
return child;
return null;
}
// Find the first child with a given System.Type.
public Box FindChild (System.Type type)
{
foreach (Box child in Children)
if (child.GetType () == type)
return child;
return null;
}
// Recursively find the first child with a given box type giving
// preference to the current depth.
public Box FindChildDeep (ByteVector type)
{
foreach (Box child in Children)
if (child.BoxType == type)
return child;
foreach (Box child in Children)
{
Box success = child.FindChildDeep (type);
if (success != null)
return success;
}
return null;
}
// Recursively find the first child with a given System.Type giving
// preference to the current depth.
public Box FindChildDeep (System.Type type)
{
foreach (Box child in Children)
if (child.GetType () == type)
return child;
foreach (Box child in Children)
{
Box success = child.FindChildDeep (type);
if (success != null)
return success;
}
return null;
}
// Add a child to this box.
public void AddChild (Box child)
{
children.Add (child);
child.Parent = this;
}
// Remove a child from this box.
public void RemoveChild (Box child)
{
children.Remove (child);
child.Parent = null;
}
// Remove all children with a given box type.
public void RemoveChildren (ByteVector type)
{
Box box;
while ((box = FindChild (type)) != null)
RemoveChild (box);
}
// Remove all children with a given System.Type.
public void RemoveChildren (System.Type type)
{
Box box;
while ((box = FindChild (type)) != null)
RemoveChild (box);
}
// Detach the current box from its parent.
public void RemoveFromParent ()
{
if (Parent != null)
Parent.RemoveChild (this);
}
// Remove all children from this box.
public void ClearChildren ()
{
foreach (Box box in children)
box.Parent = null;
children.Clear ();
}
// Replace a child with a new one.
public void ReplaceChild (Box old_child, Box new_child)
{
int index = children.IndexOf (old_child);
if (index >= 0)
{
children [index] = new_child;
old_child.Parent = null;
new_child.Parent = this;
}
else
AddChild (new_child);
}
// Replace this box with another one.
public void ReplaceWith (Box box)
{
if (Parent != null)
Parent.ReplaceChild (this, box);
}
// Load this box's children as well as their children.
public void LoadChildren ()
{
if (!HasChildren || children.Count != 0 || load_children_started)
return;
load_children_started = true;
Box box = FirstChild;
while (box != null)
{
box.LoadChildren ();
children.Add (box);
box = NextChild (box);
}
}
// Load the data stored in this box.
public void LoadData ()
{
if (data == null && this.File != null && this.File.Mode != File.AccessMode.Closed)
{
File.Seek (DataPosition);
data = File.ReadBlock ((int) DataSize);
}
}
//////////////////////////////////////////////////////////////////////////
// public properties
//////////////////////////////////////////////////////////////////////////
// Is the box valid?
public virtual bool IsValid {get {return header.IsValid;}}
// The file associated with this box.
public virtual File File {get {return header.File;}}
// The box's parent box.
public Box Parent {get {return parent;} set {parent = value;}}
// The box type.
public virtual ByteVector BoxType {get {return header.BoxType;}}
// The total size of the box.
public virtual ulong BoxSize {get {return header.BoxSize;}}
// The size of the non-header data.
protected virtual ulong DataSize {get {return header.DataSize;}}
// The stream position of the box's data.
protected virtual long DataPosition {get {return header.DataPosition;}}
// Whether or not the box can have children.
public virtual bool HasChildren {get {return false;}}
// The stream position of the next box.
public virtual long NextBoxPosition {get {return header.NextBoxPosition;}}
// All child boxes of this box.
public Box [] Children {get {LoadChildren (); return (Box []) children.ToArray (typeof (Box));}}
// The handler used for this box.
public IsoHandlerBox Handler
{
get
{
Box box = this;
// Look in all parent boxes.
while (box != null)
{
// Handlers will be contained in "meta" and "mdia" boxes.
if (box.BoxType == "mdia" || box.BoxType == "meta")
{
// See if you can find a handler, and return if you can.
IsoHandlerBox handler = (IsoHandlerBox) box.FindChild (typeof (IsoHandlerBox));
if (handler != null)
return handler;
}
// Check the parent next.
box = box.Parent;
}
// Failure.
return null;
}
}
//////////////////////////////////////////////////////////////////////////
// public static methods
//////////////////////////////////////////////////////////////////////////
// Create a box by reading the file and add it to "parent".
public static Box Create (File file, long position, Box parent)
{
// Read the box header.
BoxHeader h = new BoxHeader (file, position);
// If we're not even valid, quit.
if (!h.IsValid)
return null;
// IF we're in a SampleDescriptionBox and haven't loaded all the
// entries, try loading an appropriate entry.
if (parent.BoxType == "stsd" && parent.Children.Length < ((IsoSampleDescriptionBox) parent).EntryCount)
{
IsoHandlerBox handler = parent.Handler;
if (handler != null && handler.HandlerType == "soun")
return new IsoAudioSampleEntry (h, parent);
else
return new IsoSampleEntry (h, parent);
}
//
// A bunch of standard items.
//
if (h.BoxType == "moov")
return new IsoMovieBox (h, parent);
if (h.BoxType == "mvhd")
return new IsoMovieHeaderBox (h, parent);
if (h.BoxType == "mdia")
return new IsoMediaBox (h, parent);
if (h.BoxType == "minf")
return new IsoMediaInformationBox (h, parent);
if (h.BoxType == "stbl")
return new IsoSampleTableBox (h, parent);
if (h.BoxType == "stsd")
return new IsoSampleDescriptionBox (h, parent);
if (h.BoxType == "stco")
return new IsoChunkOffsetBox (h, parent);
if (h.BoxType == "co64")
return new IsoChunkLargeOffsetBox (h, parent);
if (h.BoxType == "trak")
return new IsoTrackBox (h, parent);
if (h.BoxType == "hdlr")
return new IsoHandlerBox (h, parent);
if (h.BoxType == "udta")
return new IsoUserDataBox (h, parent);
if (h.BoxType == "meta")
return new IsoMetaBox (h, parent);
if (h.BoxType == "ilst")
return new AppleItemListBox (h, parent);
if (h.BoxType == "data")
return new AppleDataBox (h, parent);
if (h.BoxType == "esds")
return new AppleElementaryStreamDescriptor (h, parent);
if (h.BoxType == "free" || h.BoxType == "skip")
return new IsoFreeSpaceBox (h, parent);
if (h.BoxType == "mean" || h.BoxType == "name")
return new AppleAdditionalInfoBox (h, parent);
// If we still don't have a tag, and we're inside an ItemLisBox, load
// lthe box as an AnnotationBox (Apple tag item).
if (parent.GetType () == typeof (AppleItemListBox))
return new AppleAnnotationBox (h, parent);
// Nothing good. Go generic.
return new UnknownBox (h, parent);
}
// The data contained within this box.
public virtual ByteVector Data
{
get
{
LoadData ();
return data;
}
set
{
data = value;
}
}
//////////////////////////////////////////////////////////////////////////
// protected methods
//////////////////////////////////////////////////////////////////////////
// Render a box with the "data" before its content.
protected virtual ByteVector Render (ByteVector data)
{
bool free_found = false;
ByteVector output = new ByteVector ();
// If we have children, render them if they aren't "free", otherwise
// render the box's data.
if (HasChildren)
foreach (Box box in Children)
if (box.GetType () == typeof (IsoFreeSpaceBox))
free_found = true;
else
output += box.Render ();
else
output += Data;
// If there was a free, don't take it away, and let meta be a special case.
if (free_found || BoxType == "meta")
{
long size_difference = (long) DataSize - (long) output.Count;
// If we have room for free space, add it so we don't have to resize the file.
if (header.DataSize != 0 && size_difference >= 8)
output += (new IsoFreeSpaceBox ((ulong) size_difference, this)).Render ();
// If we're getting bigger, get a lot bigger so we might not have to again.
else
output += (new IsoFreeSpaceBox (2048, this)).Render ();
}
// Adjust the header's data size to match the content.
header.DataSize = (ulong) (data.Count + output.Count);
// Render the full box.
return header.Render () + data + output;
}
//////////////////////////////////////////////////////////////////////////
// private members
//////////////////////////////////////////////////////////////////////////
// If the file is readable and the box can have children and there is
// enough space to read the data, get the first child box by reading the
// file.
private Box FirstChild
{
get
{
if (HasChildren && this.File != null && (GetType () == typeof (FileBox) || DataSize >= 8))
return Box.Create (File, DataPosition, this);
return null;
}
}
// If the file is readable and the box can have children and there is
// enough space to read the data, get the next box by reading from the end
// of the first box.
private Box NextChild (Box child)
{
if (HasChildren && this.File != null && child.NextBoxPosition >= DataPosition && child.NextBoxPosition < NextBoxPosition)
return Box.Create (File, child.NextBoxPosition, this);
return null;
}
}
}
|