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#include "num/rand.h"
#include "misc/debug.h"
#include "misc/misc.h"
#include "misc/tree.h"
#include "utest.h"
static int cmp(const void* _a, const void* _b)
{
float a = *(float*)_a;
float b = *(float*)_b;
if (a > b)
return 1;
if (a < b)
return -1;
return 0;
}
static int cmp_range(const void* _a, const void* _b)
{
float a = ((float*)_a)[0];
float min = ((float*)_b)[0];
float max = ((float*)_b)[1];
if (a > max)
return 1;
if (a < min)
return -1;
return 0;
}
static bool test_tree_sorted(void)
{
int N = 100;
float vals[N];
tree_t tree = tree_create(cmp);
for (int i = 0; i < (int)ARRAY_SIZE(vals); i++) {
vals[i] = gaussian_rand();
tree_insert(tree, vals + i);
}
float* vals_sorted[N];
long NR = tree_count(tree);
NR = tree_count(tree);
tree_to_array(tree, NR, (void**)vals_sorted);
for (int i = 1; i < NR; i++)
if (*(vals_sorted[i]) < *(vals_sorted[i-1]))
return false;
float b1[] = { -.5, -.1 };
while (NULL != tree_find_min(tree, b1, cmp_range, true));
NR = tree_count(tree);
tree_to_array(tree, NR, (void**)vals_sorted);
for (int i = 1; i < NR; i++)
if (*(vals_sorted[i]) < *(vals_sorted[i-1]))
return false;
float b2[] = { .1, .5 };
while (NULL != tree_find(tree, b2, cmp_range, true));
NR = tree_count(tree);
tree_to_array(tree, NR, (void**)vals_sorted);
//for (int i = 0; i < NR; i++)
// debug_printf(DP_INFO, "%f\n", *(vals_sorted[i]));
for (int i = 1; i < NR; i++)
if (*(vals_sorted[i]) < *(vals_sorted[i-1]))
return false;
tree_free(tree);
return true;
}
UT_REGISTER_TEST(test_tree_sorted);
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