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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
function Deck(doc, numDecks, deck, w, h) {
this.deck = deck;
this.cards = new Array(numDecks*52);
var count=0;
for (var d=0; d<numDecks; d++) {
for (var s=0; s<4; s++) {
for (var c=0; c<13; c++) {
var card = new Card(doc, c+1, s+1, deck, false);
card.setSize(w, h);
this.cards[count++] = card;
}
}
}
return this;
}
Deck.prototype.shuffle = function() {
var len = this.cards.length;
for (var s=0; s<2; s++) {
for (var x=0; x<len; x++) {
var r = len;
while (r >= len)
r = Math.floor(Math.random()*(len-x));
var c = this.cards[r];
this.cards.splice(r, 1);
this.cards[len-1] = c;
}
}
}
Deck.prototype.dealCard = function(faceup) {
var c = this.cards.shift();
c.flipCard(faceup);
return c;
}
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