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// Copyright (C) 2005 Open Source Telecom Corp.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "engine.h"
using namespace ost;
using namespace std;
BayonneService *BayonneService::first = NULL;
BayonneService *BayonneService::last = NULL;
BayonneService::BayonneService(int pri, size_t stack) :
Thread(pri, stack)
{
next = first;
first = this;
}
void BayonneService::startService(void)
{
Thread::start();
}
void BayonneService::stopService(void)
{
terminate();
}
void BayonneService::enteringCall(BayonneSession *child)
{
}
void BayonneService::exitingCall(BayonneSession *child)
{
}
void BayonneService::detachSession(BayonneSession *s)
{
}
void BayonneService::attachSession(BayonneSession *s)
{
}
void BayonneService::start(void)
{
BayonneService *svc = first;
while(svc && svc != last)
{
last = svc;
svc->startService();
svc = svc->next;
}
}
void BayonneService::stop(void)
{
BayonneService *svc = first;
while(svc)
{
svc->stopService();
svc = svc->next;
}
}
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