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---
layout: documentation
title: Remote execution overview
---
# Remote execution overview
By default, Bazel executes builds and tests on your local machine. Remote
execution of a Bazel build allows you to distribute build and test actions
across multiple machines, such as a datacenter.
Remote execution provides the following benefits:
* Faster build and test execution through scaling of nodes available
for parallel actions
* A consistent execution environment for a development team
* Reuse of build outputs across a development team
Bazel uses an open-source
[gRPC protocol](https://github.com/bazelbuild/remote-apis)
to allow for remote execution and remote caching.
## Remote execution services
To run Bazel with remote execution, you can use one of the following:
* Manual
* Use the
[gRPC protocol](https://github.com/bazelbuild/remote-apis)
directly to create your own remote execution service.
* Self-service
* [Buildbarn](https://github.com/buildbarn)
* [Buildfarm](https://github.com/bazelbuild/bazel-buildfarm)
* [BuildGrid](https://gitlab.com/BuildGrid/buildgrid)
* [Scoot](https://github.com/twitter/scoot)
* Commercial
* [EngFlow Remote Execution](https://www.engflow.com) -- Remote execution
and remote caching service. Can be self-hosted or hosted.
* [BuildBuddy](https://www.buildbuddy.io) -- Remote build execution,
caching, and results UI.
## Requirements
Remote execution of Bazel builds imposes a set of mandatory configuration
constraints on the build. For more information, see
[Adapting Bazel Rules for Remote Execution](remote-execution-rules.html).
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