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//
// Stopwatch.cs
//
// Copyright (C) 2004 Novell, Inc.
//
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
using System;
namespace Beagle.Util {
public class Stopwatch {
private double elapsed = 0;
private bool running = false;
private DateTime startTime;
public void Start ()
{
if (! running) {
running = true;
startTime = DateTime.Now;
}
}
private double SinceStart {
get { return running ? (DateTime.Now - startTime).TotalSeconds : 0; }
}
public void Stop ()
{
if (running) {
elapsed += SinceStart;
running = false;
}
}
public void Reset ()
{
Stop ();
elapsed = 0;
}
public void Restart ()
{
Reset ();
Start ();
}
public bool IsRunning {
get { return running; }
}
public double ElapsedTime {
get { return elapsed + SinceStart; }
}
public override string ToString ()
{
return String.Format ("{0:.00}s", ElapsedTime);
}
}
}
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