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/* ****************************************************************************
* eID Middleware Project.
* Copyright (C) 2008-2009 FedICT.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version
* 3.0 as published by the Free Software Foundation.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, see
* http://www.gnu.org/licenses/.
**************************************************************************** */
#pragma once
#ifndef __THREAD_H__
#define __THREAD_H__
#include "Export.h"
#ifdef WIN32
#define __WIN32__
#define VC_GE_2005( _MSC_VER ) ( _MSC_VER >= 1400 )
#include <Windows.h> // needed for Sleep()
#else
#ifndef __UNIX__
#define __UNIX__
#endif
#define USE_THREADS
#include <unistd.h>
#endif
#ifndef CRYPT_OK
#define CRYPT_OK 0
#define CRYPT_ERROR -1
#endif
#include "ThreadDefines.h"
namespace eIDMW
{
class EIDMW_CMN_API CThread
{
public:
CThread();
virtual ~CThread();
/** To be implemented by the subclasses */
virtual void Run() = 0;
/** Returns 0 if the thread was started, -1 otherwise */
virtual int Start();
/** Returns true if the thread is running, false otherwise */
virtual bool IsRunning();
static void SleepMillisecs(int millisecs);
/** Ask the thread to stop */
virtual void RequestStop();
/** Force the thread to stop */
virtual void ForceStop();
/** Ask the thread to stop then wait until the thread ends */
virtual void Stop(unsigned long ulSleepFrequency=100);
/** Wait until the thread ends */
virtual void WaitTillStopped(unsigned long ulSleepFrequency=100);
/** Wait until the thread ends or the timeout occure (in second)
iStopMode : 0 = do not stop the thread after timeout
1 = request the thread o stop after timeout
2 = force the thread to stop*/
virtual bool WaitTimeout(unsigned long ulTimeout,int iStopMode=0);
THREAD_OBJ m_SyncHandle;
bool m_isRunning;
bool m_bStopRequest; /** Can be taken into account in the run method to end the thread properly before normal ending */
static int getCurrentPid();
static int getCurrentThreadId();
};
}
#endif
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