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/* ****************************************************************************
* eID Middleware Project.
* Copyright (C) 2008-2009 FedICT.
*
* This is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License version
* 3.0 as published by the Free Software Foundation.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this software; if not, see
* http://www.gnu.org/licenses/.
**************************************************************************** */
#include "UnitTest++/src/UnitTest++.h"
#include "../common/Thread.h"
#include <sys/timeb.h>
using namespace eIDMW;
class TestThread: public CThread
{
public:
TestThread(int delayMillis)
{
m_iDelayMillis = delayMillis;
m_bHasRun = false;
}
void Run()
{
CThread::SleepMillisecs(m_iDelayMillis);
m_bHasRun = true;
}
bool m_bHasRun;
private:
int m_iDelayMillis;
};
TEST(Run)
{
int runTime1 = 200; // Should be longer than the others !
int runTime2 = 100;
int runTime3 = 100;
int totalRunTime = runTime1 + runTime2 + runTime3;
TestThread tt1(runTime1);
TestThread tt2(runTime2);
TestThread tt3(runTime3);
timeb pTime;
ftime(&pTime);
double time1 = pTime.time + (double) pTime.millitm/1000.;
int res1 = tt1.Start();
int res2 = tt2.Start();
int res3 = tt3.Start();
CHECK_EQUAL(0, res1);
CHECK_EQUAL(0, res2);
CHECK_EQUAL(0, res3);
// Wait till all threads have finished
while (tt1.IsRunning() || tt2.IsRunning() || tt3.IsRunning()) {}
// Check if all threads have run
CHECK_EQUAL(true, tt1.m_bHasRun);
CHECK_EQUAL(true, tt2.m_bHasRun);
CHECK_EQUAL(true, tt3.m_bHasRun);
ftime(&pTime);
double time2 = pTime.time + (double) pTime.millitm/1000.;
// The time needed to run all threads should be at least 100 msec
// and should normally be less then the sum of all 3 thread times together
double time = (time2 - time1)*1000;
// Time to run the thread must be >= time to run the longest thread
CHECK_EQUAL(true, time >= runTime1);
// Time to run must be < sum of all thread times
double maxTime = totalRunTime;
if (time <= maxTime) CHECK_EQUAL(true, true);
else CHECK_EQUAL(maxTime, time);
}
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