File: basic.h

package info (click to toggle)
bespin 0.r1552-1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 9,848 kB
  • sloc: cpp: 24,647; sh: 523; xml: 459; makefile: 79
file content (121 lines) | stat: -rw-r--r-- 3,209 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
/*
 *   Bespin style for Qt4
 *   Copyright 2007-2012 by Thomas Lübking <thomas.luebking@gmail.com>
 *
 *   This program is free software; you can redistribute it and/or modify
 *   it under the terms of the GNU General Public License version 2
 *
 *   This program is distributed in the hope that it will be useful,
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *   GNU General Public License for more details
 *
 *   You should have received a copy of the GNU General Public
 *   License along with this program; if not, write to the
 *   Free Software Foundation, Inc.,
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

#ifndef BASIC_ANIMATOR_H
#define BASIC_ANIMATOR_H

#include <QBasicTimer>
#include <QMap>
#include "../bepointer.h"

namespace Animator {

class Info
{
public:
    Info(int s = 0, bool bwd = false);
    virtual ~Info(){}
    virtual int step(long int idx = 0) const;
    bool bwd() const;
    int & operator++ (){return ++_step;}
    int operator++ ( int ) {return _step++;}
    int & operator-- () {return --_step;}
    int operator-- ( int ) {return _step--;}
protected:
    friend class Basic;
    friend class Progress;
    friend class Hover;
    int _step; bool backwards;
    void init(int s = 0, bool bwd = false);
};

class Basic : public QObject
{
    Q_OBJECT
public:
    static bool manage(QWidget *w);
    static void release(QWidget *w);
    static int step(const QWidget *widget);
    virtual const Info &info(const QWidget *widget, long int index = 0) const;
    static void setFPS(uint fps);

protected:
    Basic();
    virtual ~Basic(){}
    virtual bool eventFilter( QObject *object, QEvent *event );
    virtual bool noAnimations() const;
    virtual void play(QWidget *widget, bool bwd = false);
    virtual bool _manage(QWidget *w);
    virtual void _release(QWidget *w);
    virtual int _step(const QWidget *widget, long int index = 0) const;
    virtual void timerEvent(QTimerEvent * event);
    virtual void _setFPS(uint fps);
    QBasicTimer timer;
    uint timeStep;
    uint count;
    typedef BePointer<QWidget> WidgetPtr;
    typedef QMap<WidgetPtr, Info> Items;
    Items items;
protected slots:
    virtual void release_s(QObject*);
//    void pause(QWidget *w);
private:
    Q_DISABLE_COPY(Basic)
};

} // namespace

#define INSTANCE(_CLASS_) static _CLASS_ *instance = 0;
#define MANAGE(_CLASS_)\
bool _CLASS_::manage(QWidget *w)\
{\
   if (!w) return false;\
   if (!instance) instance = new _CLASS_;\
   return instance->_manage(w);\
}

// TODO check whether the eventFilter is used at all!
//    if (!instance->count) {
//       delete instance; instance = 0;
//    }

#define RELEASE(_CLASS_)\
void _CLASS_::release(QWidget *w)\
{\
   if (!(w && instance)) return;\
   instance->_release(w);\
}

#define STEP(_CLASS_)\
int _CLASS_::step(const QWidget *widget)\
{\
   if (!instance) return 0;\
   return instance->_step(widget);\
}

#define SET_FPS(_CLASS_)\
static uint _timeStep = 50;\
void _CLASS_::setFPS(uint fps)\
{\
   _timeStep = 1000/fps;\
   if (!instance) return;\
   instance->_setFPS(fps);\
}


#endif // BASIC_ANIMATOR_H