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/*
* Bespin style for Qt4
* Copyright 2007-2012 by Thomas Lübking <thomas.luebking@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <QTimerEvent>
#include <QWidget>
#define ANIMATOR_IMPL 1
#include "hoverindex.h"
using namespace Animator;
int
IndexInfo::step(long int index) const
{
Fades::const_iterator i;
for (int dir = 0; dir < 2; ++dir)
{
for (i = fades[dir].begin(); i != fades[dir].end(); ++i)
if (i.key() == index)
return i.value();
}
return 0;
}
INSTANCE(HoverIndex)
SET_FPS(HoverIndex)
SET_DURATION(HoverIndex)
#undef ANIMATOR_IMPL
HoverIndex::HoverIndex() : QObject(),
timeStep(_timeStep), count(0), maxSteps(_duration/_timeStep) {}
void
HoverIndex::_setFPS(uint fps)
{
maxSteps = (1000 * maxSteps) / (timeStep * fps);
timeStep = 1000/fps;
if (timer.isActive())
timer.start(timeStep, this);
}
const IndexInfo *
HoverIndex::info(const QWidget *widget, long int idx)
{
if (!widget) return 0;
if (!instance)
instance = new HoverIndex;
return instance->_info(widget, idx);
}
const IndexInfo *
HoverIndex::_info(const QWidget *widget, long int idx) const
{
HoverIndex *that = const_cast<HoverIndex*>(this);
QWidget *w = const_cast<QWidget*>(widget);
Items::iterator it = that->items.find(w);
if (it == items.end())
{ // we have no entry yet
if (idx == 0L)
return 0L;
// ... but we'll need one
it = that->items.insert(w, IndexInfo(0L));
connect(widget, SIGNAL(destroyed(QObject*)), this, SLOT(release(QObject*)));
// if (!timer.isActive())
that->timer.start(timeStep, that);
}
// we now have an entry - check for validity and update in case
IndexInfo &info = it.value();
if (info.index != idx)
{ // sth. changed
info.fades[In][idx] = 1;
if (info.index)
{
int v = maxSteps;
IndexInfo::Fades::iterator old = info.fades[In].find(info.index);
if (old != info.fades[In].end())
{
v = old.value();
info.fades[In].erase(old);
}
info.fades[Out][info.index] = v;
}
info.index = idx;
}
return &info;
}
void
HoverIndex::release(QObject *o)
{
QWidget *w = qobject_cast<QWidget*>(o);
if (!w) return;
items.remove(w);
if (items.isEmpty())
timer.stop();
}
void
HoverIndex::timerEvent(QTimerEvent * event)
{
if (event->timerId() != timer.timerId() || items.isEmpty())
return;
Items::iterator it;
IndexInfo::Fades::iterator step;
it = items.begin();
QWidget *w;
while (it != items.end())
{
if (!it.key())
{
it = items.erase(it);
continue;
}
#if QT_VERSION >= 0x040400
// below does work in general, but is... ugly?!
// another way would be to map to a const widget first or perform a static_cast - ughh
w = const_cast<QWidget*>(it.key().data());
#else
w = const_cast<QWidget*>(&(*it.key()));
#endif
IndexInfo &info = it.value();
if (info.fades[In].isEmpty() && info.fades[Out].isEmpty())
{
++it; continue;
}
step = info.fades[In].begin();
while (step != info.fades[In].end())
{
step.value() += 2;
if ((uint)step.value() > (maxSteps-2))
step = info.fades[In].erase(step);
else
++step;
}
step = info.fades[Out].begin();
while (step != info.fades[Out].end())
{
step.value() -= 2;
if (step.value() < 1)
step = info.fades[Out].erase(step);
else
++step;
}
w->update();
if (info.index == 0L && // nothing actually hovered
info.fades[In].isEmpty() && // no fade ins
info.fades[Out].isEmpty()) // no fade outs
it = items.erase(it); // so remove this item
else
++it;
}
if (items.isEmpty())
timer.stop();
}
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