1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279
|
/*
* Bespin library for Qt style, KWin decoration and everythng else
* Copyright 2007-2012 by Thomas Lübking <thomas.luebking@gmail.com>
*
* This library is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License version 2
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <QEvent>
#include <QImage>
#include <QPainter>
#include <QPixmap>
#include <QX11Info>
#include <QtDebug>
#include "FX.h"
#include "shadows.h"
#include "tileset.h"
using namespace Bespin;
#ifdef Q_WS_X11
#include "xproperty.h"
class ShadowManager : public QObject {
public:
ShadowManager() : QObject() {}
protected:
bool eventFilter(QObject *o, QEvent *e)
{
if (e->type() == QEvent::Show)
if (QWidget *w = qobject_cast<QWidget*>(o))
if (w->isWindow() && w->testAttribute(Qt::WA_WState_Created) && w->internalWinId())
Shadows::set(w->winId(), Shadows::Small);
return false;
}
};
static ShadowManager *shadowManager = 0;
static uint size[2] = { 12, 64 };
static QColor color(0,0,0,0);
static bool halo(false);
static QPixmap (*pixmaps[2])[8] = {0,0};
static unsigned long globalShadowData[2][12];
#endif
static QPixmap nativePixmap(const QPixmap &qtPix)
{
#ifdef Q_WS_X11
QPainter pd(const_cast<QPixmap*>(&qtPix)); pd.drawTiledPixmap(qtPix.rect(), FX::dither()); pd.end();
if (FX::usesXRender() || qtPix.isNull())
return qtPix;
Pixmap xPix = XCreatePixmap(QX11Info::display(), QX11Info::appRootWindow(), qtPix.width(), qtPix.height(), 32);
QPixmap qtXPix(QPixmap::fromX11Pixmap( xPix, QPixmap::ExplicitlyShared ));
QPainter p(&qtXPix);
p.setCompositionMode(QPainter::CompositionMode_Source);
p.drawPixmap(0, 0, qtPix);
p.end();
return qtXPix;
#else
return qtPix; // just for GCC - makes no sense at all anyway
#endif
}
static unsigned long*
shadowData(Shadows::Type t, bool storeToRoot)
{
#ifdef Q_WS_X11
unsigned long _12 = 12;
unsigned long *data = XProperty::get<unsigned long>(QX11Info::appRootWindow(), XProperty::bespinShadow[t-1], XProperty::LONG, &_12);
if (!data)
{
#if VARYING_SHADOWS
#warning *** COMPILING WITH VARYING SHADOW PIXMAPS ***
const int sz = size[t == Shadows::Large];
#else
int sz = size[1];
#endif
if (halo)
{
globalShadowData[t-1][8] = globalShadowData[t-1][9] = // yes, next line
globalShadowData[t-1][10] = globalShadowData[t-1][11] = 3*(sz-4)/4;
}
else
{
globalShadowData[t-1][8] = (sz-4)/2;
globalShadowData[t-1][9] = 2*(sz-4)/3;
globalShadowData[t-1][10] = sz-4;
globalShadowData[t-1][11] = 2*(sz-4)/3;
}
if (!pixmaps[t-1])
{
QPixmap *store = new QPixmap[8];
pixmaps[t-1] = (QPixmap (*)[8])store;
// radial gradient requires the raster engine anyway and we need *working* ... -> QImage
QImage shadow(2*sz+1, 2*sz+1, QImage::Format_ARGB32);
shadow.fill(Qt::transparent);
#if VARYING_SHADOWS
QRadialGradient rg(QPoint(sz+1,sz+1),sz);
const QRect shadowRect(shadow.rect());
#else
QRect shadowRect(shadow.rect());
QRadialGradient rg;
if (t == Shadows::Small)
{
const int d = (size[1] - (size[0]+2))/2;
shadowRect.adjust(d+3, d, -(d+3), -(d+6));
sz = qMin(shadowRect.width(), shadowRect.height()) / 2;
rg = QRadialGradient(shadowRect.center(), sz);
sz = size[0];
}
else
rg = QRadialGradient(shadowRect.center(), sz);
#endif
QPainter p(&shadow);
p.setPen(Qt::NoPen);
if (halo)
{
rg.setColorAt(0, QColor(255,255,255,192)); rg.setColorAt(0.98, QColor(255,255,255,0));
p.setBrush(rg);
p.drawRect(shadowRect);
}
QColor transparent = color; transparent.setAlpha(0);
color.setAlpha(112-sz);
rg.setColorAt(0, color); rg.setColorAt(0.98, transparent);
p.setBrush(rg);
p.drawRect(shadowRect);
rg.setStops(QGradientStops());
color.setAlpha(96-sz);
rg.setColorAt(0, color); rg.setColorAt(0.80, transparent);
p.setBrush(rg);
p.drawRect(shadowRect);
rg.setStops(QGradientStops());
color.setAlpha(72-sz);
rg.setColorAt(0, color); rg.setColorAt(0.66, transparent);
p.setBrush(rg);
p.drawRect(shadowRect);
p.setCompositionMode(QPainter::CompositionMode_DestinationIn);
p.setRenderHint(QPainter::Antialiasing);
p.setBrush(Qt::transparent);
p.drawRoundedRect(shadow.rect().adjusted(globalShadowData[t-1][9], globalShadowData[t-1][8],
-globalShadowData[t-1][11], -globalShadowData[t-1][10]), 8,8);
p.end();
#if VARYING_SHADOWS
Tile::Set shadowSet(shadow,sz,sz,1,1);
#else
Tile::Set shadowSet(shadow,size[1],size[1],1,1);
#endif
store[0] = nativePixmap(shadowSet.tile(Tile::TopMid));
store[1] = nativePixmap(shadowSet.tile(Tile::TopRight));
store[2] = nativePixmap(shadowSet.tile(Tile::MidRight));
store[3] = nativePixmap(shadowSet.tile(Tile::BtmRight));
store[4] = nativePixmap(shadowSet.tile(Tile::BtmMid));
store[5] = nativePixmap(shadowSet.tile(Tile::BtmLeft));
store[6] = nativePixmap(shadowSet.tile(Tile::MidLeft));
store[7] = nativePixmap(shadowSet.tile(Tile::TopLeft));
}
for (int i = 0; i < 8; ++i)
globalShadowData[t-1][i] = (*pixmaps[t-1])[i].handle();
data = &globalShadowData[t-1][0];
if (storeToRoot)
XProperty::set(QX11Info::appRootWindow(), XProperty::bespinShadow[t-1], data, XProperty::LONG, 12);
}
return data;
#else
return 0; // just for GCC - makes no sense at all anyway
#endif
}
bool
Shadows::areSet(WId id)
{
#ifdef Q_WS_X11
unsigned long _12 = 12;
return XProperty::get<unsigned long>(id, XProperty::kwinShadow, XProperty::LONG, &_12);
#endif
return false;
}
void
Shadows::cleanUp()
{
#ifdef Q_WS_X11
delete shadowManager; shadowManager = 0;
for (int i = 0; i < 2; ++i)
{
if (pixmaps[i])
{
if (!FX::usesXRender())
{
for (int j = 0; j < 8; ++j)
XFreePixmap(QX11Info::display(), (*pixmaps[i])[j].handle());
}
delete [] pixmaps[i];
pixmaps[i] = 0L;
}
}
#endif
}
void
Shadows::manage(QWidget *w)
{
#ifdef Q_WS_X11
if (!shadowManager)
shadowManager = new ShadowManager;
w->removeEventFilter(shadowManager);
w->installEventFilter(shadowManager);
#endif
}
void
Shadows::set(WId id, Shadows::Type t, bool storeToRoot)
{
#ifdef Q_WS_X11
if (id == QX11Info::appRootWindow()) {
qWarning("BESPIN WARNING! Setting shadow to ROOT window is NOT supported");
return;
}
switch(t)
{
case Shadows::None:
XProperty::remove(id, XProperty::kwinShadow);
break;
case Shadows::Large:
case Shadows::Small:
XProperty::set(id, XProperty::kwinShadow, shadowData(t, storeToRoot), XProperty::LONG, 12);
default:
break;
}
#endif
}
void Shadows::setColor(QColor c)
{
#ifdef Q_WS_X11
color = c;
#endif
}
void Shadows::setHalo(bool h)
{
#ifdef Q_WS_X11
halo = h;
#endif
}
void
Shadows::setSize(int small, int big)
{
#ifdef Q_WS_X11
size[0] = qMin(72, qMax(8, small));
size[1] = qMin(72, qMax(8, big));
#endif
}
|