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/*
* Bespin style for Qt4
* Copyright 2007-2012 by Thomas Lübking <thomas.luebking@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include <QAbstractItemView>
#include "draw.h"
#include "animator/aprogress.h"
#define NEW_PROGRESS 0
static int step = -1;
void
Style::drawCapacityBar(const QStyleOption *option, QPainter *painter, const QWidget *widget) const
{
ASSURE_OPTION(cb, ProgressBar);
if (cb->maximum == cb->minimum)
return;
OPT_ENABLED
const int f2 = F(2);
QRect r = RECT;
QPalette::ColorRole bg = widget ? widget->backgroundRole() : QPalette::Window;
QPalette::ColorRole fg = bg;
if (RECT.height() < F(13))
{
fg = widget ? widget->foregroundRole() : QPalette::WindowText;
int w = r.width()*cb->progress/(cb->maximum - cb->minimum);
masks.rect[false].render(RECT, painter, COLOR(fg));
r.adjust(1, 1, -1, -1);
if (cb->direction == Qt::LeftToRight)
r.setRight(r.left() + w);
else
r.setLeft(r.right() - w);
masks.rect[false].render(r, painter, COLOR(bg));
return;
}
r.setBottom(r.bottom()-f2);
masks.rect[false].render(r, painter, Gradients::Sunken, Qt::Vertical, Colors::mid(COLOR(fg), Qt::black,6, 1)); // CCOLOR(progress, Bg)
shadows.sunken[false][isEnabled].render(RECT, painter);
int w = r.width()*cb->progress/(cb->maximum - cb->minimum) - f2;
if (w > F(4))
{
if (cb->direction == Qt::LeftToRight)
r.setLeft(r.right() - w);
else
r.setRight(r.left() + w);
shadows.raised[false][isEnabled][false].render(r, painter);
r.adjust(f2, f2, -f2, -f2);
#if 1
if (widget && config.bg.opacity == 0xff)
{
QPixmap buffer(widget->size());
QPainter bp(&buffer);
erase(option, &bp, widget);
bp.end();
masks.rect[false].render(r, painter, buffer, r.topLeft());
}
else
masks.rect[false].render(r, painter, FCOLOR(Window));
#else
masks.rect[false].render(r, painter, GRAD(progress) == Gradients::Sunken ?
Gradients::Button :
GRAD(progress), Qt::Vertical, COLOR(fg));
#endif
}
else
r = QRect();
if (cb->textVisible && !cb->text.isEmpty())
{
QRect tr = painter->boundingRect(RECT, Qt::TextSingleLine | cb->textAlignment, cb->text);
if (tr.width() <= RECT.width() - w)
{ // paint on free part
tr = RECT;
if (r.isValid())
{
if (cb->direction == Qt::LeftToRight)
tr.setRight(r.left());
else
tr.setLeft(r.right());
}
}
else if (tr.width() <= r.width()) // paint on used part
tr = r;
else
{ // paint centered
tr = RECT;
drawItemText(painter, tr.adjusted(-1, -1, -1, -1), Qt::AlignCenter, PAL, isEnabled, cb->text, bg);
drawItemText(painter, tr.adjusted(1, 1, 1, 1), Qt::AlignCenter, PAL, isEnabled, cb->text, bg);
}
drawItemText(painter, tr, Qt::AlignCenter, PAL, isEnabled, cb->text, widget ?
widget->foregroundRole() :
QPalette::WindowText);
}
}
void
Style::drawSimpleProgress(const QStyleOptionProgressBar *option, QPainter *painter, const QWidget *widget, bool isListView) const
{ // TODO: widget doesn't set a state - make bug report!
OPT_ENABLED;
if (appType == KTorrent)
isEnabled = true; // ....
const QStyleOptionProgressBarV2 *pb2 = qstyleoption_cast<const QStyleOptionProgressBarV2*>(option);
QPalette::ColorRole fg, bg;
if (isListView) {
if (option->state & State_Selected)
{ fg = QPalette::HighlightedText; bg = QPalette::Highlight; }
else
{ fg = QPalette::Text; bg = QPalette::Base; }
} else {
if (widget)
{ fg = widget->foregroundRole(); bg = widget->backgroundRole(); }
else
{ fg = QPalette::WindowText; bg = QPalette::Window; }
}
bool reverse = option->direction == Qt::RightToLeft;
if (pb2 && pb2->invertedAppearance)
reverse = !reverse;
const bool vertical = (pb2 && pb2->orientation == Qt::Vertical);
double val = option->progress / double(option->maximum - option->minimum);
QString text = option->text.isEmpty() ? QString(" %1% ").arg((int)(val*100)) : " " + option->text + " ";
QRect r = painter->boundingRect(RECT, Qt::AlignLeft | Qt::AlignVCenter, text);
QPen oldPen = painter->pen();
const int hght = isListView ? F(3) : RECT.height();
painter->setPen(QPen(Colors::mid(COLOR(fg), COLOR(bg), 1, 3), hght));
if (vertical)
{
painter->drawLine(RECT.x(), RECT.top(), RECT.x(), RECT.bottom());
painter->setPen(QPen(COLOR(fg), F(3)));
r.moveBottom(RECT.bottom() - val*(RECT.height()-r.height()));
painter->drawLine(RECT.x(), RECT.bottom()-val*RECT.height(), RECT.x(), RECT.bottom());
}
else
{
painter->drawLine(RECT.left(), RECT.bottom(), RECT.right(), RECT.bottom());
painter->setPen(QPen(COLOR(fg), hght));
const int d = val*(RECT.width()-r.width());
if (reverse)
{
r.moveRight(RECT.right() - d);
painter->drawLine(RECT.right()-val*RECT.width(), RECT.bottom(), RECT.right(), RECT.bottom());
}
else
{
r.moveLeft(RECT.left() + d);
painter->drawLine(RECT.left(), RECT.bottom(), RECT.left()+val*RECT.width(), RECT.bottom());
}
}
if (isListView)
drawItemText(painter, r, Qt::AlignHCenter|Qt::AlignTop, PAL, isEnabled, text);
painter->setPen(oldPen);
}
void
Style::drawProgressBar(const QStyleOption *option, QPainter *painter, const QWidget *widget) const
{
ASSURE_OPTION(pb, ProgressBar);
OPT_HOVER
bool listView = (!widget && (appType == KGet || appType == KTorrent)) || qobject_cast<const QAbstractItemView*>(widget);
if (listView || RECT.height() < F(9)) // if things get tiny, text will not work, neither will the dots be really visible
{ // kinda inline progress in itemview (but unfortunately kget doesn't send a widget)
drawSimpleProgress(pb, painter, widget, listView);
return;
}
// groove + contents ======
if (widget && widget->testAttribute(Qt::WA_OpaquePaintEvent))
erase(option, painter, widget);
step = Animator::Progress::step(widget);
drawProgressBarGroove(pb, painter, widget);
drawProgressBarContents(pb, painter, widget);
// label? =========
if (hover && pb->textVisible)
drawProgressBarLabel(pb, painter, widget);
// reset step!
step = -1;
}
// a nice round embedded chunk
static inline void
drawShape(QPainter *p, int s, int round, int x = 0, int y = 0, bool outline = true)
{
s -= 2;
p->setPen(QPen(QColor(0,0,0,50),2));
p->drawRoundedRect(x+1,y+2,s,s, round, round, Qt::RelativeSize);
p->setBrush(Qt::NoBrush);
p->setPen(QPen(QColor(255,255,255, outline ? 30 : 15),1));
p->drawRoundedRect(x,y+1,s+2,s, round, round, Qt::RelativeSize);
}
static QPixmap renderPix;
void
Style::drawProgressBarGC(const QStyleOption *option, QPainter *painter, const QWidget *widget, bool content) const
{
if (appType == GTK && !content)
return; // looks really crap
ASSURE_OPTION(pb, ProgressBar);
const QStyleOptionProgressBarV2 *pb2 = qstyleoption_cast<const QStyleOptionProgressBarV2*>(pb);
bool reverse = option->direction == Qt::RightToLeft;
if (pb2 && pb2->invertedAppearance)
reverse = !reverse;
const bool vertical = (pb2 && pb2->orientation == Qt::Vertical);
const bool busy = pb->maximum == 0 && pb->minimum == 0;
int x,y,l,t;
RECT.getRect(&x,&y,&l,&t);
if (vertical) // swap width & height...
{ int h = x; x = y; y = h; l = RECT.height(); t = RECT.width(); }
double val = 0.0;
if (busy && content)
{ // progress with undefined duration / stepamount
if (step < 0)
step = Animator::Progress::step(widget);
val = - Animator::Progress::speed() * step / l;
}
else
val = pb->progress / double(pb->maximum - pb->minimum);
// maybe there's nothing to do for us
if (content)
{ if (val == 0.0) return; }
else if (val == 1.0)
return;
// calculate chunk dimensions - minimal 16px or space for 10 chunks, maximal the progress thickness
int s = qMin(qMax(l/10, F(16)), qMin(t, F(20)));
if (!s) return;
int ss = (3*s)/4;
int n = l/s;
if (!n) return;
if (vertical || reverse)
{
x = vertical ? RECT.bottom() : RECT.right();
x -= ((l - n*s) + (s - ss))/2 + ss;
s = -s;
}
else
x += (l - n*s + s - ss)/2;
y += (t-ss)/2;
--x; --y;
#if 0 // connection line...
if (!content || val == 1.0)
{
int y2 = y + ss/2;
painter->setPen(Colors::mid(FCOLOR(Window), FCOLOR(WindowText),3,1));
if (vertical)
painter->drawLine(y2-1, x, y2-1, x+(n-1)*s);
else
painter->drawLine(x, y2+1, x+(n-1)*s, y2+1);
}
#endif
// cause most chunks will look the same we render ONE into a buffer and then just dump that multiple times...
if (renderPix.width() != ss+2)
{
renderPix = QPixmap(ss+2, ss+2);
renderPix.fill(Qt::transparent);
}
QPainter p(&renderPix);
p.setRenderHint(QPainter::Antialiasing);
// draw a chunk
int nn = (val < 0) ? 0 : int(n*val);
if (content)
p.setBrush(Gradients::brush(CCOLOR(progress._, Fg), ss, Qt::Vertical, GRAD(progress) ));
else
{ // this is the "not-yet-done" part - in case we're currently painting it...
if (busy)
nn = n;
else
{ x += nn*s; nn = n - nn; }
const QColor c = CCOLOR(progress._, Bg);
p.setBrush(Gradients::brush(c, ss, Qt::Vertical, GRAD(progress) ));
}
p.setBrushOrigin(0,1);
drawShape(&p, ss, config.roundness*99/100);
p.end();
if (vertical) // x is in fact y!
for (int i = 0; i < nn; ++i)
{ painter->drawPixmap(y,x, renderPix); x+=s; }
else // x is as expected... - gee my math teacher was actually right: "always label the axis!"
for (int i = 0; i < nn; ++i)
{ painter->drawPixmap(x,y, renderPix); x+=s; }
// cleanup for later
renderPix.fill(Qt::transparent);
// if we're painting the actual progress, ONE chunk may be "semifinished" - that's done below
if (content)
{
bool b = (nn < n);
// x+=2; y+=2; ss-=2;
if (busy)
{ // the busy indicator has always a semifinished item, but we need to calculate which first
b = true;
val = -val; nn = int(n*val); x += nn*s;
double o = n*val - nn;
if (o < .5)
val += o/n;
else
val += (1.0-2*o)/n;
}
if (b)
{
int q = int((10*n)*val) - 10*nn;
if (q)
{
const QColor c = Colors::mid(CCOLOR(progress._, Bg), CCOLOR(progress._, Fg), 10-q, q);
if (vertical) // swap again, we abuse 'q' from above
{ q = x; x = y; y = q; }
painter->save();
painter->setRenderHint(QPainter::Antialiasing);
painter->setBrush(Gradients::brush(c, ss, Qt::Vertical, GRAD(progress) ));
painter->setBrushOrigin(0, y);
drawShape(painter, ss, config.roundness*99/100, x, y, false);
painter->restore();
}
}
}
}
void
Style::drawProgressBarLabel(const QStyleOption *option, QPainter *painter, const QWidget*) const
{
ASSURE_OPTION(progress, ProgressBarV2);
OPT_HOVER
if (!(hover && progress->textVisible))
return;
painter->save();
QRect rect = RECT;
if (progress->orientation == Qt::Vertical)
{ // vertical progresses have text rotated by 90° or 270°
QMatrix m;
int h = rect.height(); rect.setHeight(rect.width()); rect.setWidth(h);
if (progress->bottomToTop)
{ m.translate(0.0, RECT.height()); m.rotate(-90); }
else
{ m.translate(RECT.width(), 0.0); m.rotate(90); }
painter->setMatrix(m);
}
int flags = Qt::AlignCenter | Qt::TextSingleLine;
QRect tr = painter->boundingRect(rect, flags, progress->text);
if (!tr.isValid())
{ painter->restore(); return; }
tr.adjust(-F(6), -F(3), F(6), F(3));
Tile::setShape(Tile::Full);
QColor bg = FCOLOR(Window); bg.setAlpha(200);
masks.rect[true].render(tr, painter, bg);
Tile::reset();
painter->setPen(FCOLOR(WindowText));
painter->drawText(rect, flags, progress->text);
painter->restore();
}
// case PE_IndicatorProgressChunk: // Section of a progress bar indicator; see also QProgressBar.
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