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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// DelayEffect.h
// modularSynth
//
// Created by Ryan Challinor on 11/25/12.
//
//
#pragma once
#include "IAudioEffect.h"
#include "RollingBuffer.h"
#include "Slider.h"
#include "Checkbox.h"
#include "DropdownList.h"
#include "Transport.h"
#include "Ramp.h"
#define DELAY_BUFFER_SIZE 5 * gSampleRate
class DelayEffect : public IAudioEffect, public IFloatSliderListener, public IDropdownListener
{
public:
DelayEffect();
static IAudioEffect* Create() { return new DelayEffect(); }
void CreateUIControls() override;
bool IsEnabled() const override { return mEnabled; }
void SetDelay(float delay);
void SetShortMode(bool on);
void SetFeedback(float feedback) { mFeedback = feedback; }
void Clear() { mDelayBuffer.ClearBuffer(); }
void SetDry(bool dry) { mDry = dry; }
void SetFeedbackModuleMode();
//IAudioEffect
void ProcessAudio(double time, ChannelBuffer* buffer) override;
void SetEnabled(bool enabled) override;
float GetEffectAmount() override;
std::string GetType() override { return "delay"; }
void CheckboxUpdated(Checkbox* checkbox, double time) override;
void FloatSliderUpdated(FloatSlider* slider, float oldVal, double time) override;
void DropdownUpdated(DropdownList* list, int oldVal, double time) override;
void SaveState(FileStreamOut& out) override;
void LoadState(FileStreamIn& in, int rev) override;
int GetModuleSaveStateRev() const override { return 0; }
private:
//IDrawableModule
void GetModuleDimensions(float& width, float& height) override
{
width = mWidth;
height = mHeight;
}
void DrawModule() override;
float GetMinDelayMs() const;
float mDelay{ 500 };
float mFeedback{ 0 };
bool mEcho{ true };
RollingBuffer mDelayBuffer;
FloatSlider* mFeedbackSlider{ nullptr };
FloatSlider* mDelaySlider{ nullptr };
Checkbox* mEchoCheckbox{ nullptr };
NoteInterval mInterval{ NoteInterval::kInterval_8nd };
DropdownList* mIntervalSelector{ nullptr };
bool mShortTime{ false };
Checkbox* mShortTimeCheckbox{ nullptr };
Ramp mDelayRamp;
Ramp mAmountRamp;
bool mAcceptInput{ true };
bool mDry{ true };
bool mInvert{ false };
Checkbox* mDryCheckbox{ nullptr };
Checkbox* mAcceptInputCheckbox{ nullptr };
Checkbox* mInvertCheckbox{ nullptr };
float mWidth{ 200 };
float mHeight{ 20 };
bool mFeedbackModuleMode{ false }; //special mode when this delay effect is being used in a FeedbackModule
};
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