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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// GateEffect.h
// modularSynth
//
// Created by Ryan Challinor on 4/19/13.
//
//
#pragma once
#include "IAudioEffect.h"
#include "Slider.h"
#include "Checkbox.h"
class GateEffect : public IAudioEffect, public IIntSliderListener, public IFloatSliderListener
{
public:
GateEffect();
static IAudioEffect* Create() { return new GateEffect(); }
void CreateUIControls() override;
void SetAttack(float ms) { mAttackTime = ms; }
void SetRelease(float ms) { mReleaseTime = ms; }
bool IsGateOpen() const { return mEnvelope > 0; }
//IAudioEffect
void ProcessAudio(double time, ChannelBuffer* buffer) override;
void SetEnabled(bool enabled) override { mEnabled = enabled; }
std::string GetType() override { return "gate"; }
void CheckboxUpdated(Checkbox* checkbox, double time) override;
void IntSliderUpdated(IntSlider* slider, int oldVal, double time) override;
void FloatSliderUpdated(FloatSlider* slider, float oldVal, double time) override;
bool IsEnabled() const override { return mEnabled; }
private:
//IDrawableModule
void DrawModule() override;
void GetModuleDimensions(float& width, float& height) override
{
width = 120;
height = 50;
}
float mThreshold{ .1 };
float mAttackTime{ 1 };
float mReleaseTime{ 1 };
FloatSlider* mThresholdSlider{ nullptr };
FloatSlider* mAttackSlider{ nullptr };
FloatSlider* mReleaseSlider{ nullptr };
float mEnvelope{ 0 };
float mPeak{ 0 };
};
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