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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// IAudioSource.h
// modularSynth
//
// Created by Ryan Challinor on 11/22/12.
//
//
#pragma once
#include "RollingBuffer.h"
#include "SynthGlobals.h"
#include "IPatchable.h"
class IAudioReceiver;
#define VIZ_BUFFER_SECONDS .1f
class IAudioSource : public virtual IPatchable
{
public:
IAudioSource()
: mVizBuffer(VIZ_BUFFER_SECONDS * gSampleRate)
{}
virtual ~IAudioSource() {}
virtual void Process(double time) = 0;
IAudioReceiver* GetTarget(int index = 0);
virtual int GetNumTargets() { return 1; }
RollingBuffer* GetVizBuffer() { return &mVizBuffer; }
protected:
void SyncOutputBuffer(int numChannels);
private:
RollingBuffer mVizBuffer;
};
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