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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// Razor.h
// modularSynth
//
// Created by Ryan Challinor on 12/3/12.
//
//
#pragma once
#include "IAudioSource.h"
#include "INoteReceiver.h"
#include "ADSR.h"
#include "IDrawableModule.h"
#include "Checkbox.h"
#include "Slider.h"
#include "ClickButton.h"
#define NUM_PARTIALS 320
#define VIZ_WIDTH 1000
#define RAZOR_HISTORY 100
#define NUM_BUMPS 3
#define NUM_AMP_SLIDERS 16
struct RazorBump
{
float mFreq{ 100 };
float mAmt{ 0 };
float mDecay{ .005 };
};
class Razor : public IAudioSource, public INoteReceiver, public IDrawableModule, public IFloatSliderListener, public IIntSliderListener, public IButtonListener
{
public:
Razor();
~Razor();
static IDrawableModule* Create() { return new Razor(); }
static bool AcceptsAudio() { return false; }
static bool AcceptsNotes() { return true; }
static bool AcceptsPulses() { return false; }
void CreateUIControls() override;
//IAudioSource
void Process(double time) override;
void SetEnabled(bool enabled) override;
//INoteReceiver
void PlayNote(double time, int pitch, int velocity, int voiceIdx = -1, ModulationParameters modulation = ModulationParameters()) override;
void SendCC(int control, int value, int voiceIdx = -1) override {}
void CheckboxUpdated(Checkbox* checkbox, double time) override;
void FloatSliderUpdated(FloatSlider* slider, float oldVal, double time) override;
void IntSliderUpdated(IntSlider* slider, int oldVal, double time) override;
void ButtonClicked(ClickButton* button, double time) override;
virtual void LoadLayout(const ofxJSONElement& moduleInfo) override;
virtual void SetUpFromSaveData() override;
bool IsEnabled() const override { return mEnabled; }
private:
float SinSample(float phase); //phase 0-512
void CalcAmp();
void DrawViz();
//IDrawableModule
void DrawModule() override;
void GetModuleDimensions(float& w, float& h) override
{
w = 1020;
h = 420;
}
float mVol{ .05 };
float mPhase{ 0 };
::ADSR mAdsr[NUM_PARTIALS]{};
float mAmp[NUM_PARTIALS]{};
float mPhases[NUM_PARTIALS]{};
float mDetune[NUM_PARTIALS]{};
int mPitch{ -1 };
int mUseNumPartials{ NUM_PARTIALS };
IntSlider* mNumPartialsSlider{ nullptr };
RazorBump mBumps[NUM_BUMPS];
FloatSlider* mBumpAmpSlider{ nullptr };
FloatSlider* mBumpAmpAmtSlider{ nullptr };
FloatSlider* mBumpAmpDecaySlider{ nullptr };
FloatSlider* mBumpAmpSlider2{ nullptr };
FloatSlider* mBumpAmpAmtSlider2{ nullptr };
FloatSlider* mBumpAmpDecaySlider2{ nullptr };
FloatSlider* mBumpAmpSlider3{ nullptr };
FloatSlider* mBumpAmpAmtSlider3{ nullptr };
FloatSlider* mBumpAmpDecaySlider3{ nullptr };
FloatSlider* mASlider{ nullptr };
FloatSlider* mDSlider{ nullptr };
FloatSlider* mSSlider{ nullptr };
FloatSlider* mRSlider{ nullptr };
int mHarmonicSelector{ 1 };
IntSlider* mHarmonicSelectorSlider{ nullptr };
float mPowFalloff{ 1 };
FloatSlider* mPowFalloffSlider{ nullptr };
int mNegHarmonics{ 0 };
IntSlider* mNegHarmonicsSlider{ nullptr };
float mHarshnessCut{ 0 };
FloatSlider* mHarshnessCutSlider{ nullptr };
bool mManualControl{ false };
Checkbox* mManualControlCheckbox{ nullptr };
FloatSlider* mAmpSliders[NUM_AMP_SLIDERS]{ nullptr };
FloatSlider* mDetuneSliders[NUM_AMP_SLIDERS]{ nullptr };
ClickButton* mResetDetuneButton{ nullptr };
float mA{ 1 };
float mD{ 0 };
float mS{ 1 };
float mR{ 1 };
ModulationChain* mPitchBend{ nullptr };
ModulationChain* mModWheel{ nullptr };
ModulationChain* mPressure{ nullptr };
float mPeakHistory[RAZOR_HISTORY][VIZ_WIDTH + 1]{};
int mHistoryPtr{ 0 };
};
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