File: BitcrushEffect.cpp

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bespokesynth 1.3.0%2Bdfsg-3
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/**
    bespoke synth, a software modular synthesizer
    Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
**/
//
//  BitcrushEffect.cpp
//  additiveSynth
//
//  Created by Ryan Challinor on 11/21/12.
//
//

#include "BitcrushEffect.h"
#include "OpenFrameworksPort.h"
#include "SynthGlobals.h"
#include "Profiler.h"
#include "UIControlMacros.h"

BitcrushEffect::BitcrushEffect()
{
}

void BitcrushEffect::CreateUIControls()
{
   IDrawableModule::CreateUIControls();
   UIBLOCK0();
   FLOATSLIDER(mCrushSlider, "crush", &mCrush, 1, 24);
   FLOATSLIDER_DIGITS(mDownsampleSlider, "downsamp", &mDownsample, 1, 40, 0);
   ENDUIBLOCK(mWidth, mHeight);
}

void BitcrushEffect::ProcessAudio(double time, ChannelBuffer* buffer)
{
   PROFILER(BitcrushEffect);

   if (!mEnabled)
      return;

   float bufferSize = buffer->BufferSize();

   ComputeSliders(0);

   float bitDepth = powf(2, 25 - mCrush);
   float invBitDepth = 1.f / bitDepth;

   for (int ch = 0; ch < buffer->NumActiveChannels(); ++ch)
   {
      for (int i = 0; i < bufferSize; ++i)
      {
         if (mSampleCounter[ch] < (int)mDownsample - 1)
         {
            ++mSampleCounter[ch];
         }
         else
         {
            mHeldDownsample[ch] = buffer->GetChannel(ch)[i];
            mSampleCounter[ch] = 0;
         }
         buffer->GetChannel(ch)[i] = ((int)(mHeldDownsample[ch] * bitDepth)) * invBitDepth;
      }
   }
}

void BitcrushEffect::DrawModule()
{
   if (!mEnabled)
      return;

   mDownsampleSlider->Draw();
   mCrushSlider->Draw();
}

float BitcrushEffect::GetEffectAmount()
{
   if (!mEnabled)
      return 0;
   return ofClamp((mCrush - 1) / 24.0f + ((int)mDownsample - 1) / 40.0f, 0, 1);
}

void BitcrushEffect::CheckboxUpdated(Checkbox* checkbox, double time)
{
}

void BitcrushEffect::IntSliderUpdated(IntSlider* slider, int oldVal, double time)
{
}

void BitcrushEffect::FloatSliderUpdated(FloatSlider* slider, float oldVal, double time)
{
}