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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// EffectFactory.cpp
// Bespoke
//
// Created by Ryan Challinor on 12/1/14.
//
//
#include "EffectFactory.h"
#include "BitcrushEffect.h"
#include "DelayEffect.h"
#include "BiquadFilterEffect.h"
#include "DistortionEffect.h"
//#include "Stutter.h"
#include "TremoloEffect.h"
#include "Compressor.h"
#include "NoiseEffect.h"
#include "GateEffect.h"
//#include "ReverbEffect.h"
#include "Muter.h"
#include "Pumper.h"
#include "LiveGranulator.h"
#include "DCRemoverEffect.h"
#include "FreeverbEffect.h"
#include "EQEffect.h"
//#include "AudioUnitEffect.h"
#include "PitchShiftEffect.h"
#include "ButterworthFilterEffect.h"
#include "GainStageEffect.h"
EffectFactory::EffectFactory()
{
Register("bitcrush", &(BitcrushEffect::Create));
Register("delay", &(DelayEffect::Create));
Register("biquad", &(BiquadFilterEffect::Create));
Register("distortion", &(DistortionEffect::Create));
//Register("stutter", &(Stutter::Create)); stutter is now a standalone module as StutterControl
Register("tremolo", &(TremoloEffect::Create));
Register("compressor", &(Compressor::Create));
Register("noisify", &(NoiseEffect::Create));
Register("gate", &(GateEffect::Create));
//Register("reverb", &(ReverbEffect::Create));
Register("muter", &(Muter::Create));
Register("pumper", &(Pumper::Create));
Register("granulator", &(LiveGranulator::Create));
Register("dcremover", &(DCRemoverEffect::Create));
Register("freeverb", &(FreeverbEffect::Create));
Register("basiceq", &(EQEffect::Create));
//Register("audiounit", &(AudioUnitEffect::Create));
Register("pitchshift", &(PitchShiftEffect::Create));
//Register("formant", &(FormantFilterEffect::Create));
Register("butterworth", &(ButterworthFilterEffect::Create));
Register("gainstage", &(GainStageEffect::Create));
}
void EffectFactory::Register(std::string type, CreateEffectFn creator)
{
mFactoryMap[type] = creator;
}
IAudioEffect* EffectFactory::MakeEffect(std::string type)
{
if (type == "eq") //fix up old save data
type = "basiceq";
auto iter = mFactoryMap.find(type);
if (iter != mFactoryMap.end())
return iter->second();
return nullptr;
}
std::vector<std::string> EffectFactory::GetSpawnableEffects()
{
std::vector<std::string> effects;
for (auto iter = mFactoryMap.begin(); iter != mFactoryMap.end(); ++iter)
effects.push_back(iter->first);
sort(effects.begin(), effects.end());
return effects;
}
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