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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// INoteSource.cpp
// modularSynth
//
// Created by Ryan Challinor on 12/14/12.
//
//
#include "INoteSource.h"
#include "SynthGlobals.h"
#include "ModularSynth.h"
#include "Scale.h"
#include "PatchCableSource.h"
#include "Profiler.h"
#include "NoteOutputQueue.h"
void NoteOutput::PlayNote(double time, int pitch, int velocity, int voiceIdx, ModulationParameters modulation)
{
ResetStackDepth();
PlayNoteInternal(time, pitch, velocity, voiceIdx, modulation, false);
}
void NoteOutput::PlayNoteInternal(double time, int pitch, int velocity, int voiceIdx, ModulationParameters modulation, bool isFromMainThreadAndScheduled)
{
if (!IsAudioThread())
{
if (!isFromMainThreadAndScheduled) //if we specifically scheduled this ahead of time, there's no need to make adjustments. otherwise, account for immediately requesting a note from the non-audio thread
{
time += TheTransport->GetEventLookaheadMs();
if (velocity == 0)
time += gBufferSizeMs; //1 buffer later, to make sure notes get cleared
}
TheSynth->GetNoteOutputQueue()->QueuePlayNote(this, time, pitch, velocity, voiceIdx, modulation);
return;
}
const int kMaxDepth = 100;
if (mStackDepth > kMaxDepth)
{
TheSynth->LogEvent("note chain hit max stack depth", kLogEventType_Error);
return; //avoid stack overflow
}
++mStackDepth;
if (pitch >= 0 && pitch <= 127)
{
for (auto noteReceiver : mNoteSource->GetPatchCableSource()->GetNoteReceivers())
noteReceiver->PlayNote(time, pitch, velocity, voiceIdx, modulation);
if (velocity > 0)
{
mNoteOnTimes[pitch] = time;
mNotes[pitch] = true;
}
else
{
if (time > mNoteOnTimes[pitch])
mNotes[pitch] = false;
}
mNoteSource->GetPatchCableSource()->AddHistoryEvent(time, HasHeldNotes());
}
}
void NoteOutput::SendPressure(int pitch, int pressure)
{
for (auto noteReceiver : mNoteSource->GetPatchCableSource()->GetNoteReceivers())
noteReceiver->SendPressure(pitch, pressure);
}
void NoteOutput::SendCC(int control, int value, int voiceIdx)
{
for (auto noteReceiver : mNoteSource->GetPatchCableSource()->GetNoteReceivers())
noteReceiver->SendCC(control, value, voiceIdx);
}
void NoteOutput::SendMidi(const juce::MidiMessage& message)
{
for (auto noteReceiver : mNoteSource->GetPatchCableSource()->GetNoteReceivers())
noteReceiver->SendMidi(message);
}
bool NoteOutput::HasHeldNotes()
{
for (int i = 0; i < 128; ++i)
{
if (mNotes[i])
return true;
}
return false;
}
std::list<int> NoteOutput::GetHeldNotesList()
{
std::list<int> notes;
for (int i = 0; i < 128; ++i)
{
if (mNotes[i])
notes.push_back(i);
}
return notes;
}
void NoteOutput::Flush(double time)
{
if (!IsAudioThread())
{
TheSynth->GetNoteOutputQueue()->QueueFlush(this, time + TheTransport->GetEventLookaheadMs() + gBufferSizeMs); //include event lookahead, and make it 1 buffer later, to make sure notes get cleared
return;
}
bool flushed = false;
for (int i = 0; i < 128; ++i)
{
if (mNotes[i])
{
for (auto noteReceiver : mNoteSource->GetPatchCableSource()->GetNoteReceivers())
{
noteReceiver->PlayNote(time, i, 0);
noteReceiver->PlayNote(time + Transport::sEventEarlyMs, i, 0);
}
flushed = true;
mNotes[i] = false;
}
}
if (flushed)
mNoteSource->GetPatchCableSource()->AddHistoryEvent(time, false);
}
void INoteSource::PlayNoteOutput(double time, int pitch, int velocity, int voiceIdx, ModulationParameters modulation, bool isFromMainThreadAndScheduled)
{
PROFILER(INoteSourcePlayOutput);
if (time < gTime && velocity > 0)
ofLog() << "Calling PlayNoteOutput() with a time in the past! " << ofToString(time / 1000) << " < " << ofToString(gTime / 1000);
if (!mInNoteOutput)
mNoteOutput.ResetStackDepth();
mInNoteOutput = true;
mNoteOutput.PlayNoteInternal(time, pitch, velocity, voiceIdx, modulation, isFromMainThreadAndScheduled);
mInNoteOutput = false;
}
void INoteSource::SendCCOutput(int control, int value, int voiceIdx /*=-1*/)
{
mNoteOutput.SendCC(control, value, voiceIdx);
}
void INoteSource::PreRepatch(PatchCableSource* cableSource)
{
mNoteOutput.Flush(NextBufferTime(false));
}
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