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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
/*
==============================================================================
MathUtils.h
Created: 12 Nov 2017 8:24:59pm
Author: Ryan Challinor
==============================================================================
*/
#pragma once
#include "OpenFrameworksPort.h"
#define CUBE(x) ((x) * (x) * (x))
#define SQUARE(x) ((x) * (x))
namespace MathUtils
{
float Bezier(float t, float p0, float p1, float p2, float p3);
ofVec2f Bezier(float t, ofVec2f p0, ofVec2f p1, ofVec2f p2, ofVec2f p3);
float BezierDerivative(float t, float p0, float p1, float p2, float p3);
ofVec2f BezierPerpendicular(float t, ofVec2f p0, ofVec2f p1, ofVec2f p2, ofVec2f p3);
ofVec2f ScaleVec(ofVec2f a, ofVec2f b);
ofVec2f Normal(ofVec2f v);
float Curve(float t, float curve);
int HighestPow2(int n);
};
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