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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
/*
==============================================================================
ModulatorGravity.cpp
Created: 30 Apr 2020 3:56:51pm
Author: Ryan Challinor
==============================================================================
*/
#include "ModulatorGravity.h"
#include "Profiler.h"
#include "ModularSynth.h"
#include "PatchCableSource.h"
#include "UIControlMacros.h"
ModulatorGravity::ModulatorGravity()
{
}
void ModulatorGravity::Init()
{
IDrawableModule::Init();
TheTransport->AddAudioPoller(this);
}
void ModulatorGravity::CreateUIControls()
{
IDrawableModule::CreateUIControls();
UIBLOCK0();
FLOATSLIDER(mGravitySlider, "gravity", &mGravity, -1, 1);
FLOATSLIDER(mKickAmountSlider, "kick amt", &mKickAmount, -5, 5);
FLOATSLIDER(mDragSlider, "drag", &mDrag, 0, .01f);
BUTTON(mKickButton, "kick");
ENDUIBLOCK(mWidth, mHeight);
mTargetCable = new PatchCableSource(this, kConnectionType_Modulator);
mTargetCable->SetModulatorOwner(this);
AddPatchCableSource(mTargetCable);
}
ModulatorGravity::~ModulatorGravity()
{
TheTransport->RemoveAudioPoller(this);
}
void ModulatorGravity::DrawModule()
{
if (Minimized() || IsVisible() == false)
return;
mGravitySlider->Draw();
mKickAmountSlider->Draw();
mDragSlider->Draw();
mKickButton->Draw();
}
void ModulatorGravity::PostRepatch(PatchCableSource* cableSource, bool fromUserClick)
{
OnModulatorRepatch();
}
void ModulatorGravity::OnTransportAdvanced(float amount)
{
float dt = amount * TheTransport->MsPerBar();
float newVelocity = mVelocity + mGravity / 100000 * dt;
newVelocity -= newVelocity * mDrag * dt;
float newValue = ofClamp(mValue + newVelocity * dt, 0, 1);
mVelocity = (newValue - mValue) / dt;
mValue = newValue;
}
float ModulatorGravity::Value(int samplesIn)
{
ComputeSliders(samplesIn);
//return ofClamp(mRamp.Value(gTime + samplesIn * gInvSampleRateMs), GetMin(), GetMax());
return ofLerp(GetMin(), GetMax(), mValue); //TODO(integrate over samples)
}
void ModulatorGravity::OnPulse(double time, float velocity, int flags)
{
Kick(velocity);
}
void ModulatorGravity::ButtonClicked(ClickButton* button, double time)
{
if (button == mKickButton)
Kick(1);
}
void ModulatorGravity::Kick(float strength)
{
mVelocity += mKickAmount / 1000 * strength;
}
void ModulatorGravity::SaveLayout(ofxJSONElement& moduleInfo)
{
}
void ModulatorGravity::LoadLayout(const ofxJSONElement& moduleInfo)
{
SetUpFromSaveData();
}
void ModulatorGravity::SetUpFromSaveData()
{
}
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