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#include "PSMoveMgr.h"
#include <chrono>
#include <thread>
//--------------------------------------------------------------
void PSMoveMgr::Setup()
{
for (int i = 0; i < MAX_NUM_PS_MOVES; ++i)
mMove[i] = NULL;
AddMoves();
}
void PSMoveMgr::AddMoves()
{
for (int i = 0; i < MAX_NUM_PS_MOVES; ++i)
{
if (mMove[i] == NULL)
mMove[i] = SetUpMove(i);
}
}
_PSMove* PSMoveMgr::SetUpMove(int id)
{
_PSMove* move = NULL;
int lastBTController = -1;
for (int i = 0; i <= id; ++i)
{
enum PSMove_Connection_Type ctype = Conn_Unknown; //valid: Conn_Unknown, Conn_USB, Conn_Bluetooth
for (int j = lastBTController + 1; ctype != Conn_Bluetooth; ++j) //find the next bluetooth one
{
move = psmove_connect_by_id(j);
if (move == NULL)
{
return NULL;
}
ctype = psmove_connection_type(move);
lastBTController = j;
}
}
for (int i = 0; i < 10; i++)
{
psmove_set_leds(move, 0, 255 * (i % 3 == 0), 0);
//psmove_set_rumble(move, 255*(i%2));
psmove_update_leds(move);
std::this_thread::sleep_for(std::chrono::milliseconds{ 10 * (i % 10) });
}
for (int i = 250; i >= 0; i -= 5)
{
psmove_set_leds(move, i, i, 0);
psmove_set_rumble(move, 0);
psmove_update_leds(move);
}
psmove_set_leds(move, 0, 0, 0);
psmove_set_rumble(move, 0);
psmove_update_leds(move);
mButtons[id] = 0;
printf("Connected Move #%d\n", id);
return move;
}
void PSMoveMgr::GetGyros(int id, ofVec3f& gyros)
{
if (mMove[id])
{
int x, y, z;
psmove_get_gyroscope(mMove[id], &x, &y, &z);
gyros.x = x;
gyros.y = y;
gyros.z = z;
}
}
void PSMoveMgr::GetAccel(int id, ofVec3f& accel)
{
if (mMove[id])
{
int x, y, z;
psmove_get_accelerometer(mMove[id], &x, &y, &z);
accel.x = x;
accel.y = y;
accel.z = z;
}
}
bool PSMoveMgr::IsButtonDown(int id, PSMove_Button button)
{
if (mMove[id])
{
int currentButtons = psmove_get_buttons(mMove[id]);
return currentButtons & button;
}
return false;
}
float PSMoveMgr::GetBattery(int id)
{
if (mMove[id])
{
return psmove_get_battery(mMove[id]) / 5.0f;
}
return 0;
}
//--------------------------------------------------------------
void PSMoveMgr::Update()
{
for (int i = 0; i < MAX_NUM_PS_MOVES; ++i)
{
if (mMove[i])
{
_PSMove* move = mMove[i];
int res = 1;
while (res)
res = psmove_poll(move); //poll until there's no new data, so we have the freshest
int currentButtons = psmove_get_buttons(move);
int change = currentButtons ^ mButtons[i];
int pressed = currentButtons & change;
int released = mButtons[i] & change;
mButtons[i] = currentButtons;
if (Btn_TRIANGLE & pressed)
SendButtonMessage(i, "triangle", 1);
if (Btn_TRIANGLE & released)
SendButtonMessage(i, "triangle", 0);
if (Btn_CIRCLE & pressed)
SendButtonMessage(i, "circle", 1);
if (Btn_CIRCLE & released)
SendButtonMessage(i, "circle", 0);
if (Btn_CROSS & pressed)
SendButtonMessage(i, "cross", 1);
if (Btn_CROSS & released)
SendButtonMessage(i, "cross", 0);
if (Btn_SQUARE & pressed)
SendButtonMessage(i, "square", 1);
if (Btn_SQUARE & released)
SendButtonMessage(i, "square", 0);
if (Btn_SELECT & pressed)
SendButtonMessage(i, "select", 1);
if (Btn_SELECT & released)
SendButtonMessage(i, "select", 0);
if (Btn_START & pressed)
SendButtonMessage(i, "start", 1);
if (Btn_START & released)
SendButtonMessage(i, "start", 0);
if (Btn_PS & pressed)
SendButtonMessage(i, "ps", 1);
if (Btn_PS & released)
SendButtonMessage(i, "ps", 0);
if (Btn_MOVE & pressed)
SendButtonMessage(i, "move", 1);
if (Btn_MOVE & released)
SendButtonMessage(i, "move", 0);
if (Btn_T & pressed)
SendButtonMessage(i, "trigger", 1);
if (Btn_T & released)
SendButtonMessage(i, "trigger", 0);
psmove_update_leds(move);
}
}
}
void PSMoveMgr::SendButtonMessage(int id, std::string button, int val)
{
std::string address = "/" + ofToString(id) + "/button/" + button;
//TheMessenger->SendIntMessage(address,val);
if (mListener)
mListener->OnPSMoveButton(id, button, val);
}
void PSMoveMgr::Exit()
{
for (int i = 0; i < MAX_NUM_PS_MOVES; ++i)
{
if (mMove[i])
{
psmove_disconnect(mMove[i]);
}
}
}
void PSMoveMgr::SetVibration(int id, float amount)
{
if (mMove[id] == NULL)
return;
psmove_set_rumble(mMove[id], int(amount * 255));
}
void PSMoveMgr::SetColor(int id, float r, float g, float b)
{
if (mMove[id] == NULL)
return;
psmove_set_leds(mMove[id], int(r * 255), int(g * 255), int(b * 255));
}
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