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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// PanicButton.cpp
// Bespoke
//
// Created by Ryan Challinor on 3/31/14.
//
//
#include "PanicButton.h"
#include "SynthGlobals.h"
#include "ModularSynth.h"
PanicButton::PanicButton()
{
}
PanicButton::~PanicButton()
{
}
void PanicButton::OnClicked(float x, float y, bool right)
{
TheSynth->LoadLayout(ofToDataPath("daftpunk.json"));
}
void PanicButton::DrawModule()
{
gFont.DrawString("If anything goes horribly awry, click this\nand the party will be restored", 13, 5, 12);
ofPushStyle();
ofFill();
ofSetColor(70, 0, 0);
ofRect(10, 40, 270, 80);
ofSetColor(255, 0, 0);
gFont.DrawString("PANIC", 106, 15, 115);
ofPopStyle();
}
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