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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// PatchCable.h
// Bespoke
//
// Created by Ryan Challinor on 12/12/15.
//
//
#pragma once
#include "IClickable.h"
class RollingBuffer;
class PatchCableSource;
class IAudioReceiver;
class RadioButton;
class UIControlConnection;
struct PatchCablePos
{
ofVec2f start;
ofVec2f end;
ofVec2f plug;
ofVec2f startDirection;
};
enum ConnectionType
{
kConnectionType_Note,
kConnectionType_Audio,
kConnectionType_UIControl,
kConnectionType_Grid,
kConnectionType_Special,
kConnectionType_Pulse,
kConnectionType_Modulator,
kConnectionType_ValueSetter //for modulator-type that don't have a continuous connection to the control, and just set values as one-offs
};
enum class CableDropBehavior
{
ShowQuickspawn,
DoNothing,
DisconnectCable
};
class PatchCable : public IClickable
{
friend class PatchCableSource;
public:
PatchCable(PatchCableSource* owner);
virtual ~PatchCable();
void Render() override;
bool TestClick(float x, float y, bool right, bool testOnly = false) override;
bool MouseMoved(float x, float y) override;
void MouseReleased() override;
void GetDimensions(float& width, float& height) override
{
width = 10;
height = 10;
}
IDrawableModule* GetOwningModule() const;
IClickable* GetTarget() const { return mTarget; }
ConnectionType GetConnectionType() const;
bool IsDragging() const { return mDragging; }
void SetHoveringOnSource(bool hovering) { mHoveringOnSource = hovering; }
void SetSourceIndex(int index) { mSourceIndex = index; }
PatchCableSource* GetOwner() const { return mOwner; }
void Grab();
void Release();
bool IsValidTarget(IClickable* target) const;
void Destroy(bool fromUserClick);
void SetTempDrawTarget(IClickable* target) { mTempDrawTarget = target; }
void ShowQuickspawnForCable();
IClickable* GetDropTarget();
void SetUIControlConnection(UIControlConnection* conn) { mUIControlConnection = conn; }
static PatchCable* sActivePatchCable;
protected:
void OnClicked(float x, float y, bool right) override;
private:
void SetCableTarget(IClickable* target);
PatchCablePos GetPatchCablePos();
ofVec2f FindClosestSide(float x, float y, float w, float h, ofVec2f start, ofVec2f startDirection, ofVec2f& endDirection);
PatchCableSource* mOwner{ nullptr };
IClickable* mTarget{ nullptr };
IClickable* mTempDrawTarget{ nullptr };
RadioButton* mTargetRadioButton{ nullptr };
UIControlConnection* mUIControlConnection{ nullptr };
IAudioReceiver* mAudioReceiverTarget{ nullptr };
bool mHovered{ false };
bool mDragging{ false };
ofVec2f mGrabPos;
bool mHoveringOnSource{ false };
int mSourceIndex{ 0 };
};
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