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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// PreviousNote.cpp
// Bespoke
//
// Created by Ryan Challinor on 1/4/16.
//
//
#include "PreviousNote.h"
#include "SynthGlobals.h"
PreviousNote::PreviousNote()
{
}
void PreviousNote::DrawModule()
{
if (Minimized() || IsVisible() == false)
return;
}
void PreviousNote::PlayNote(double time, int pitch, int velocity, int voiceIdx, ModulationParameters modulation)
{
if (!mEnabled)
{
PlayNoteOutput(time, pitch, velocity, voiceIdx, modulation);
return;
}
if (velocity > 0)
{
if (mPitch != -1)
{
PlayNoteOutput(time, mPitch, mVelocity, voiceIdx, modulation);
}
mPitch = pitch;
mVelocity = velocity;
}
else
{
mNoteOutput.Flush(time);
}
}
void PreviousNote::LoadLayout(const ofxJSONElement& moduleInfo)
{
mModuleSaveData.LoadString("target", moduleInfo);
SetUpFromSaveData();
}
void PreviousNote::SetUpFromSaveData()
{
SetUpPatchCables(mModuleSaveData.GetString("target"));
}
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