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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
/*
==============================================================================
QuickSpawnMenu.h
Created: 22 Oct 2017 7:49:16pm
Author: Ryan Challinor
==============================================================================
*/
#pragma once
#include "IDrawableModule.h"
#include "ModuleFactory.h"
#include "PatchCable.h"
//dummy module to follow the quickspawn menu around on the main canvas layer, rather than the UI layer
class QuickSpawnFollower : public IDrawableModule
{
public:
void SetUp();
void DrawModule() override {}
void GetDimensions(float& width, float& height) override;
bool HasTitleBar() const override { return false; }
bool IsSaveable() override { return false; }
void UpdateLocation();
PatchCableSource* mTempConnectionCable{ nullptr };
};
class QuickSpawnMenu : public IDrawableModule
{
public:
QuickSpawnMenu();
virtual ~QuickSpawnMenu();
void Init() override;
void DrawModule() override;
void DrawModuleUnclipped() override;
void SetDimensions(int w, int h)
{
mWidth = w;
mHeight = h;
}
bool HasTitleBar() const override { return false; }
bool IsSaveable() override { return false; }
std::string GetHoveredModuleTypeName();
void Hide();
void ShowSpawnCategoriesPopup();
void ShowSpawnCategoriesPopupForCable(PatchCable* cable);
void SetTempConnection(IClickable* target, ConnectionType connectionType);
QuickSpawnFollower* GetMainContainerFollower() const { return mMainContainerFollower; }
void KeyPressed(int key, bool isRepeat) override;
void KeyReleased(int key) override;
void MouseReleased() override;
bool IsSingleton() const override { return true; }
void GetDimensions(float& width, float& height) override
{
width = mWidth;
height = mHeight;
}
private:
const ModuleFactory::Spawnable* GetElementAt(int x, int y) const;
int GetIndexAt(int x, int y) const;
void UpdateDisplay();
void OnSelectItem(int index);
void MoveMouseToIndex(int index);
void ResetAppearPos();
void UpdatePosition();
bool MatchesFilter(const ModuleFactory::Spawnable& spawnable) const;
void OnClicked(float x, float y, bool right) override;
bool MouseMoved(float x, float y) override;
bool MouseScrolled(float x, float y, float scrollX, float scrollY, bool isSmoothScroll, bool isInvertedScroll) override;
enum class MenuMode
{
SingleLetter,
ModuleCategories,
SingleCategory,
Search
};
float mWidth{ 200 };
float mHeight{ 20 };
int mLastHoverX{ 0 };
int mLastHoverY{ 0 };
juce::String mHeldKeys;
ofVec2f mAppearAtMousePos;
std::vector<ModuleFactory::Spawnable> mElements;
std::vector<int> mCategoryIndices;
int mHighlightIndex{ -1 };
MenuMode mMenuMode{ MenuMode::SingleLetter };
int mSelectedCategoryIndex{ -1 };
juce::String mSearchString;
float mScrollOffset{ 0 };
PatchCable* mFilterForCable{ nullptr };
QuickSpawnFollower* mMainContainerFollower;
};
extern QuickSpawnMenu* TheQuickSpawnMenu;
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