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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
/*
==============================================================================
ScriptStatus.h
Created: 25 Apr 2020 10:51:14pm
Author: Ryan Challinor
==============================================================================
*/
#pragma once
#include "IDrawableModule.h"
#include "OpenFrameworksPort.h"
#include "ClickButton.h"
class ScriptStatus : public IDrawableModule, public IButtonListener
{
public:
ScriptStatus();
virtual ~ScriptStatus();
static IDrawableModule* Create() { return new ScriptStatus(); }
static bool AcceptsAudio() { return false; }
static bool AcceptsNotes() { return false; }
static bool AcceptsPulses() { return false; }
void Poll() override;
void CreateUIControls() override;
void ButtonClicked(ClickButton* button, double time) override;
void LoadLayout(const ofxJSONElement& moduleInfo) override;
void SetUpFromSaveData() override;
void SaveLayout(ofxJSONElement& moduleInfo) override;
void SaveState(FileStreamOut& out) override;
void LoadState(FileStreamIn& in, int rev) override;
int GetModuleSaveStateRev() const override { return 1; }
bool IsEnabled() const override { return true; }
private:
//IDrawableModule
void DrawModule() override;
void GetModuleDimensions(float& width, float& height) override
{
width = mWidth;
height = mHeight;
}
void OnClicked(float x, float y, bool right) override;
bool IsResizable() const override { return true; }
void Resize(float w, float h) override
{
mWidth = w;
mHeight = h;
}
ClickButton* mResetAll{ nullptr };
std::string mStatus;
double mNextUpdateTime{ 0 };
float mWidth{ 200 };
float mHeight{ 20 };
};
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