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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
/*
==============================================================================
Splitter.cpp
Created: 10 Oct 2017 9:50:02pm
Author: Ryan Challinor
==============================================================================
*/
#include "Splitter.h"
#include "ModularSynth.h"
#include "Profiler.h"
#include "PatchCableSource.h"
Splitter::Splitter()
: IAudioProcessor(gBufferSize)
, mVizBuffer2(VIZ_BUFFER_SECONDS * gSampleRate)
{
}
void Splitter::CreateUIControls()
{
IDrawableModule::CreateUIControls();
float w, h;
GetDimensions(w, h);
GetPatchCableSource()->SetManualPosition(w / 2 - 15, h + 3);
GetPatchCableSource()->SetManualSide(PatchCableSource::Side::kBottom);
mPatchCableSource2 = new PatchCableSource(this, kConnectionType_Audio);
mPatchCableSource2->SetManualPosition(w / 2 + 15, h + 3);
mPatchCableSource2->SetOverrideVizBuffer(&mVizBuffer2);
mPatchCableSource2->SetManualSide(PatchCableSource::Side::kBottom);
AddPatchCableSource(mPatchCableSource2);
}
Splitter::~Splitter()
{
}
void Splitter::Process(double time)
{
PROFILER(Splitter);
IAudioReceiver* target0 = GetTarget(0);
if (target0)
{
ChannelBuffer* out = target0->GetBuffer();
Add(out->GetChannel(0), GetBuffer()->GetChannel(0), GetBuffer()->BufferSize());
GetVizBuffer()->WriteChunk(GetBuffer()->GetChannel(0), GetBuffer()->BufferSize(), 0);
}
int secondChannel = 1;
if (GetBuffer()->NumActiveChannels() == 1)
secondChannel = 0;
IAudioReceiver* target1 = GetTarget(1);
if (target1)
{
ChannelBuffer* out2 = target1->GetBuffer();
Add(out2->GetChannel(0), GetBuffer()->GetChannel(secondChannel), GetBuffer()->BufferSize());
mVizBuffer2.WriteChunk(GetBuffer()->GetChannel(secondChannel), GetBuffer()->BufferSize(), 0);
}
GetBuffer()->Reset();
}
void Splitter::DrawModule()
{
if (Minimized() || IsVisible() == false)
return;
}
void Splitter::LoadLayout(const ofxJSONElement& moduleInfo)
{
mModuleSaveData.LoadString("target", moduleInfo);
mModuleSaveData.LoadString("target2", moduleInfo);
SetUpFromSaveData();
}
void Splitter::SetUpFromSaveData()
{
SetTarget(TheSynth->FindModule(mModuleSaveData.GetString("target")));
IClickable* target2 = TheSynth->FindModule(mModuleSaveData.GetString("target2"));
if (target2)
mPatchCableSource2->AddPatchCable(target2);
}
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