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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// SwitchAndRamp.cpp
// Bespoke
//
// Created by Ryan Challinor on 03/27/22.
//
//
#include "SwitchAndRamp.h"
SwitchAndRamp::SwitchAndRamp()
{
mSwitching.fill(false);
mLastOutput.fill(0);
mOffset.fill(0);
}
void SwitchAndRamp::StartSwitch()
{
mSwitching.fill(true);
}
float SwitchAndRamp::Process(int channel, float input, float rampSpeed)
{
if (mSwitching[channel])
{
mOffset[channel] = mLastOutput[channel] - input;
mSwitching[channel] = false;
}
if (mOffset[channel] > rampSpeed)
mOffset[channel] -= rampSpeed;
else if (mOffset[channel] < -rampSpeed)
mOffset[channel] += rampSpeed;
else
mOffset[channel] = 0;
float ret = input + mOffset[channel];
mLastOutput[channel] = ret;
return ret;
}
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