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/**
bespoke synth, a software modular synthesizer
Copyright (C) 2021 Ryan Challinor (contact: awwbees@gmail.com)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**/
//
// VocoderCarrierInput.cpp
// modularSynth
//
// Created by Ryan Challinor on 4/18/13.
//
//
#include "VocoderCarrierInput.h"
#include "Vocoder.h"
#include "ModularSynth.h"
#include "Profiler.h"
#include "FillSaveDropdown.h"
#include "PatchCableSource.h"
VocoderCarrierInput::VocoderCarrierInput()
: IAudioProcessor(gBufferSize)
{
}
VocoderCarrierInput::~VocoderCarrierInput()
{
}
void VocoderCarrierInput::CreateUIControls()
{
IDrawableModule::CreateUIControls();
GetPatchCableSource()->AddTypeFilter("fftvocoder");
GetPatchCableSource()->AddTypeFilter("vocoder");
}
void VocoderCarrierInput::Process(double time)
{
PROFILER(VocoderCarrierInput);
if (GetTarget() == nullptr)
return;
if (mVocoder == nullptr || GetTarget() != mVocoderTarget)
{
mVocoder = dynamic_cast<VocoderBase*>(GetTarget());
mVocoderTarget = GetTarget();
}
if (mVocoder == nullptr)
return;
SyncBuffers();
mVocoder->SetCarrierBuffer(GetBuffer()->GetChannel(0), GetBuffer()->BufferSize());
GetVizBuffer()->WriteChunk(GetBuffer()->GetChannel(0), GetBuffer()->BufferSize(), 0);
GetBuffer()->Reset();
}
void VocoderCarrierInput::DrawModule()
{
}
void VocoderCarrierInput::LoadLayout(const ofxJSONElement& moduleInfo)
{
mModuleSaveData.LoadString("vocoder", moduleInfo, "", FillDropdown<VocoderBase*>);
SetUpFromSaveData();
}
void VocoderCarrierInput::SetUpFromSaveData()
{
IDrawableModule* vocoder = TheSynth->FindModule(mModuleSaveData.GetString("vocoder"), false);
mVocoder = dynamic_cast<VocoderBase*>(vocoder);
GetPatchCableSource()->SetTarget(dynamic_cast<IClickable*>(vocoder));
}
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