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/*
* Modification History
*
* 2004-December-13 Jason Rohrer
* Created.
*/
#include "SocketManager.h"
// static initialization
SocketManagerDataWrapper SocketManager::mDataWrapper;
SocketManagerDataWrapper::SocketManagerDataWrapper()
: mLock( new MutexLock() ),
mSocketVector( new SimpleVector<Socket *>() ) {
}
SocketManagerDataWrapper::~SocketManagerDataWrapper() {
int numSockets = mSocketVector->size();
for( int i=0; i<numSockets; i++ ) {
delete *( mSocketVector->getElement( i ) );
}
delete mSocketVector;
delete mLock;
}
void SocketManager::addSocket( Socket *inSocket ) {
MutexLock *lock = mDataWrapper.mLock;
SimpleVector<Socket *> *socketVector = mDataWrapper.mSocketVector;
lock->lock();
socketVector->push_back( inSocket );
lock->unlock();
}
void SocketManager::breakConnection( Socket *inSocket ) {
MutexLock *lock = mDataWrapper.mLock;
SimpleVector<Socket *> *socketVector = mDataWrapper.mSocketVector;
lock->lock();
int numSockets = socketVector->size();
char found = false;
for( int i=0; i<numSockets && !found; i++ ) {
Socket *currentSocket = *( socketVector->getElement( i ) );
if( currentSocket == inSocket ) {
currentSocket->breakConnection();
found = true;
}
}
lock->unlock();
}
void SocketManager::destroySocket( Socket *inSocket ) {
MutexLock *lock = mDataWrapper.mLock;
SimpleVector<Socket *> *socketVector = mDataWrapper.mSocketVector;
lock->lock();
int numSockets = socketVector->size();
char found = false;
for( int i=0; i<numSockets && !found; i++ ) {
Socket *currentSocket = *( socketVector->getElement( i ) );
if( currentSocket == inSocket ) {
delete currentSocket;
socketVector->deleteElement( i );
found = true;
}
}
lock->unlock();
}
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