1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215
|
#include "RandomSource.h"
#include <stdio.h>
// perform tests on a random source
// tests found here:
// NIST FIPS 140-1 U.S. Federal Standard
// http://csrc.nist.gov/publications/fips/fips140-1/fips1401.pdf
void testRandom( RandomSource *inSource ) {
int bitsPerStep = 1;
// 20000 bits
// must be a multiple of bitsPerStep
int numBits = 20000;
int numSteps = numBits / bitsPerStep;
unsigned int *drawnNumbers = new unsigned int[ numSteps ];
unsigned int *drawnBits = new unsigned int[ numBits ];
unsigned int bitSum = 0;
// 1 or 0 when we're in a run
unsigned int currentRunType = 2;
unsigned int currentRunLength = 0;
unsigned int longestRunLength = 0;
#define maxRunLengthToTrack 100
unsigned int runLengthCounts[2][ maxRunLengthToTrack ];
int r;
for( r=0; r<maxRunLengthToTrack; r++ ) {
runLengthCounts[0][r] = 0;
runLengthCounts[1][r] = 0;
}
int i;
int bitIndex = 0;
for( i=0; i<numSteps; i++ ) {
drawnNumbers[i] = inSource->getRandomBoundedInt( 0, 1 );
//drawnNumbers[i] = inSource->getRandomBoolean();
for( int b=0; b<bitsPerStep; b++ ) {
unsigned int bit = ( drawnNumbers[i] >> b & 0x01 );
bitSum += bit;
drawnBits[bitIndex] = bit;
bitIndex++;
if( bit == currentRunType ) {
currentRunLength++;
if( currentRunLength > longestRunLength ) {
longestRunLength = currentRunLength;
}
}
else {
// end of run
if( currentRunLength > 0 &&
currentRunLength < maxRunLengthToTrack ) {
// count it
runLengthCounts[currentRunType][ currentRunLength ] ++;
}
currentRunType = bit;
currentRunLength = 1;
}
}
}
float mean = (float)bitSum / numBits;
printf( "Mean = %f\n", mean );
float varSum = 0;
for( i=0; i<numBits; i++ ) {
unsigned int bit = drawnBits[i];
varSum += (bit - mean) * (bit - mean);
}
float variance = varSum / numBits;
printf( "Var = %f\n", variance );
printf( "Monobit count = %d (Allowed [9654 .. 10346])\n", bitSum );
printf( "Longest run = %d\n", longestRunLength );
printf( "0 Run Length\tTimes Seen\n"
"------------\t----------\n" );
for( r=0; r<maxRunLengthToTrack && r <= longestRunLength; r++ ) {
printf( "%d\t\t%d\n", r, runLengthCounts[0][r] );
}
printf( "1 Run Length\tTimes Seen\n"
"------------\t----------\n" );
for( r=0; r<maxRunLengthToTrack && r <= longestRunLength; r++ ) {
printf( "%d\t\t%d\n", r, runLengthCounts[1][r] );
}
// poker test
int j;
int numCValues = numBits / 4;
unsigned int *c = new unsigned int[numCValues];
unsigned int *f = new unsigned int[16];
for( i=0; i<16; i++ ) {
f[i] = 0;
}
for( j=1; j<numCValues; j++ ) {
//printf( "bit[%d] = %d\n", j, drawnBits[j] );
c[j] =
8 * drawnBits[ 4 * j - 3]
+
4 * drawnBits[ 4 * j - 2]
+
2 * drawnBits[ 4 * j - 1]
+
1 * drawnBits[ 4 * j ];
f[ c[j] ] ++;
}
int fSum = 0;
//printf( "Poker hand counts:\n" );
for( i=0; i<16; i++ ) {
//printf( "f[%d] = %d\n", i, f[i] );
fSum += f[i] * f[i];
}
float Y = 16.0f/numCValues * fSum - numCValues;
printf( "Poker test = %f (Allowed [1.03 .. 57.4])\n", Y );
delete [] c;
delete [] f;
// autocorrelation
char failed = false;
int numShifts = 5000;
unsigned int *Z = new unsigned int[ numShifts ];
for( int t=1; t<numShifts; t++ ) {
Z[t] = 0;
for( int j=0; j<5000; j++ ) {
Z[t] += drawnBits[j] ^ drawnBits[ j + t ];
}
if( Z[t] > 2326 && Z[t] < 2674 ) {
}
else {
failed = true;
//printf( "autocorrelation test failed for Z[%d] = %d\n", t, Z[t] );
}
}
if( !failed ) {
printf( "Autocorrelation test passed.\n" );
}
delete [] drawnNumbers;
delete [] drawnBits;
}
#include "CustomRandomSource.h"
#include "StdRandomSource.h"
int main() {
CustomRandomSource randSource( 11234258 );
//StdRandomSource randSource( 11 );
testRandom( &randSource );
return 0;
}
|