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#include "SimpleVector.h"
#include <stdio.h>
class A {
public:
A() {
mV.push_back( 50 );
mV.push_back( 60 );
}
~A() {
printf( "A's destructor invoked\n" );
}
SimpleVector<int> mV;
void print() {
printf( "A{ " );
for( int i=0; i<mV.size(); i++ ) {
printf( "%d, ", *( mV.getElement( i ) ) );
}
printf( "}\n" );
}
};
int main() {
SimpleVector<A> v;
A a;
v.push_back( a );
v.push_back( a );
// push more back to force vector expansion
for( int i=0; i<10; i++ ) {
v.push_back( a );
}
/*
printf( "making array\n" );
A *array = new A[100];
printf( "deleting array\n" );
delete [] array;
printf( "About to exit\n" );
*/
printf( "making w\n" );
SimpleVector<A> w;
w.push_back( a );
w.push_back( a );
// push more back to force vector expansion
for( int i=0; i<10; i++ ) {
w.push_back( a );
}
printf( "deleting from w\n" );
// delete a few to test for leak
w.deleteElement( 0 );
w.deleteElement( 0 );
{
// copy constructor
SimpleVector<A> clone = v;
printf( "clone = " );
for( int i=0; i<clone.size(); i++ ) {
( clone.getElement(i) )->print();
}
printf( "\n" );
// assignment operator
clone = w;
printf( "clone = " );
for( int i=0; i<clone.size(); i++ ) {
( clone.getElement(i) )->print();
}
printf( "\n" );
// clone deleted here
}
// v still okay?
printf( "v = " );
for( int i=0; i<v.size(); i++ ) {
( v.getElement( i ) )->print();
}
printf( "\n" );
// w still okay?
printf( "w = " );
for( int i=0; i<w.size(); i++ ) {
( w.getElement( i ) )->print();
}
printf( "\n" );
}
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