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/*
Copyright (©) 2003-2025 Teus Benschop.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <resource/cache.h>
#include <resource/external.h>
#include <assets/view.h>
#include <assets/page.h>
#include <assets/header.h>
#include <filter/roles.h>
#include <filter/string.h>
#include <filter/url.h>
#include <filter/shell.h>
#include <webserver/request.h>
#include <locale/translate.h>
#include <resource/logic.h>
#include <tasks/logic.h>
#include <journal/index.h>
#include <sword/logic.h>
#include <menu/logic.h>
#include <database/config/general.h>
#include <database/usfmresources.h>
#include <sendreceive/resources.h>
#include <client/logic.h>
#include <config/globals.h>
std::string resource_cache_url ()
{
return "resource/cache";
}
bool resource_cache_acl (Webserver_Request& webserver_request)
{
return roles::access_control (webserver_request, roles::member);
}
std::string resource_cache (Webserver_Request& webserver_request)
{
std::string resource = webserver_request.query ["resource"];
std::string page;
Assets_Header header = Assets_Header (menu_logic_resources_text (), webserver_request);
header.add_bread_crumb (menu_logic_settings_menu (), menu_logic_settings_text ());
page = header.run ();
Assets_View view;
if (webserver_request.query.count ("clear")) {
sendreceive_resources_clear_all ();
}
std::vector <std::string> resources = database::config::general::get_resources_to_cache ();
if (!resources.empty ()) {
view.enable_zone ("scheduled");
view.set_variable ("scheduled", filter::strings::implode (resources, " | "));
}
#ifdef HAVE_CLIENT
if (!client_logic_client_enabled ()) {
view.enable_zone ("clientdisconnected");
}
#endif
// The first resources listed will be the active one from the resource organizer.
// They will be listed in the order the user has determined.
// Then there's a horizontal line dividing the rest of the list.
// This makes it faster to spot any of the active resources in the long list.
std::map <std::string, std::string> resource_types;
std::string sword_type = "sword";
std::string old_type = "old";
std::vector <std::string> active_resources;
resources = webserver_request.database_config_user()->get_active_resources ();
for (auto & resource2 : resources) {
active_resources.push_back (resource2);
}
std::vector <std::string> all_resources;
// USFM resources.
resources = client_logic_usfm_resources_get ();
for (auto & resource2 : resources) {
all_resources.push_back (resource2);
}
// External resources.
if (!config_globals_hide_bible_resources) {
resources = resource_external_names ();
for (auto & resource2 : resources) {
all_resources.push_back (resource2);
}
}
// SWORD resources.
if (!config_globals_hide_bible_resources) {
resources = sword_logic_get_available ();
for (auto & resource2 : resources) {
resource_types [resource2] = sword_type;
all_resources.push_back (resource2);
}
}
// Any old USFM resources still available on the client.
Database_UsfmResources database_usfmresources;
resources = database_usfmresources.getResources ();
for (auto & resource2 : resources) {
resource_types [resource2] = old_type;
all_resources.push_back (resource2);
}
// BibleGateway resources.
if (!config_globals_hide_bible_resources) {
resources = resource_logic_bible_gateway_module_list_get ();
for (auto & resource2 : resources) {
all_resources.push_back (resource2);
}
}
// StudyLight resources.
if (!config_globals_hide_bible_resources) {
resources = resource_logic_study_light_module_list_get ();
for (auto & resource2 : resources) {
all_resources.push_back (resource2);
}
}
// Generate the resources to be listed.
std::string horizontal_line = "-----";
std::vector <std::string> listed_resources = active_resources;
listed_resources.push_back (horizontal_line);
for (auto & resource2 : all_resources) {
if (!in_array (resource2, listed_resources)) listed_resources.push_back (resource2);
}
// Generate html block with the resources.
std::vector <std::string> bibles = database::bibles::get_bibles ();
std::string block;
for (auto & resource2 : listed_resources) {
// Skip internal Bibles and dividers.
if (in_array (resource2, bibles)) continue;
if (resource_logic_is_divider (resource2)) continue;
block.append ("<p>");
if (resource2 == horizontal_line) block.append ("<hr>");
else {
std::string href (resource2);
std::string query;
if (resource_types [resource2] == sword_type) {
std::string source = sword_logic_get_source (resource2);
std::string module = sword_logic_get_remote_module (resource2);
href = sword_logic_get_resource_name (source, module);
}
if (resource_types [resource2] == old_type) {
query = "&old=yes";
}
block.append ("<a href=\"download?name=" + href + query + "\">" + resource2 + "</a>");
}
block.append ("</p>\n");
}
// Display the list.
view.set_variable ("block", block);
page += view.render ("resource", "cache");
page += assets_page::footer ();
return page;
}
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