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/*
Copyright (©) 2003-2025 Teus Benschop.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <config/libraries.h>
class Webserver_Request;
std::string session_admin_credentials ();
class Session_Logic
{
public:
Session_Logic (Webserver_Request& webserver_request);
Session_Logic(const Session_Logic&) = delete;
Session_Logic operator=(const Session_Logic&) = delete;
void set_username (const std::string& name);
bool attempt_login (std::string user_or_email, const std::string& password, bool touch_enabled,
bool skip_checks = false);
bool get_logged_in ();
const std::string& get_username () const;
bool get_touch_enabled ();
int get_level (bool force = false);
void logout ();
void switch_user (std::string new_user);
private:
int m_level {0}; // The level of the user.
bool m_logged_in {false}; // Whether user is logged in.
std::string m_username {}; // The username.
bool m_touch_enabled {false}; // Whether user works from a touch-enabled device.
Webserver_Request& m_webserver_request; // Referencee to instance of Webserver_Request.
void open ();
bool open_access ();
bool client_access ();
};
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