1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386
|
// arm-reloc-property.h -- ARM relocation properties -*- C++ -*-
// Copyright (C) 2010-2020 Free Software Foundation, Inc.
// Written by Doug Kwan <dougkwan@google.com>.
// This file is part of gold.
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.
#ifndef GOLD_ARM_RELOC_PROPERTY_H
#define GOLD_ARM_RELOC_PROPERTY_H
namespace gold
{
// The Arm_reloc_property class is to store information about a particular
// relocation code.
class Arm_reloc_property
{
public:
// Types of relocation codes.
enum Reloc_type {
RT_NONE, // No relocation type.
RT_STATIC, // Relocations processed by static linkers.
RT_DYNAMIC, // Relocations processed by dynamic linkers.
RT_PRIVATE, // Private relocations, not supported by gold.
RT_OBSOLETE // Obsolete relocations that should not be used.
};
// Classes of relocation codes.
enum Reloc_class {
RC_NONE, // No relocation class.
RC_DATA, // Data relocation.
RC_ARM, // ARM instruction relocation.
RC_THM16, // 16-bit THUMB instruction relocation.
RC_THM32, // 32-bit THUMB instruction relocation.
RC_MISC // Miscellaneous class.
};
// Types of bases of relative addressing relocation codes.
enum Relative_address_base {
RAB_NONE, // Relocation is not relative addressing
RAB_B_S, // Address origin of output segment of defining symbol.
RAB_DELTA_B_S, // Change of address origin.
RAB_GOT_ORG, // Origin of GOT.
RAB_P, // Address of the place being relocated.
RAB_Pa, // Adjusted address (P & 0xfffffffc).
RAB_TLS, // Thread local storage.
RAB_tp // Thread pointer.
};
// Relocation code represented by this.
unsigned int
code() const
{ return this->code_; }
// Name of the relocation code.
const std::string&
name() const
{ return this->name_; }
// Type of relocation code.
Reloc_type
reloc_type() const
{ return this->reloc_type_; }
// Whether this code is deprecated.
bool
is_deprecated() const
{ return this->is_deprecated_; }
// Class of relocation code.
Reloc_class
reloc_class() const
{ return this->reloc_class_; }
// Whether this code is implemented in gold.
bool
is_implemented() const
{ return this->is_implemented_; }
// If code is a group relocation code, return the group number, otherwise -1.
int
group_index() const
{ return this->group_index_; }
// Whether relocation checks for overflow.
bool
checks_overflow() const
{ return this->checks_overflow_; }
// Return size of relocation.
size_t
size() const
{ return this->size_; }
// Return alignment of relocation.
size_t
align() const
{ return this->align_; }
// Whether relocation use a GOT entry.
bool
uses_got_entry() const
{ return this->uses_got_entry_; }
// Whether relocation use a GOT origin.
bool
uses_got_origin() const
{ return this->uses_got_origin_; }
// Whether relocation uses the Thumb-bit in a symbol address.
bool
uses_thumb_bit() const
{ return this->uses_thumb_bit_; }
// Whether relocation uses the symbol base.
bool
uses_symbol_base() const
{ return this->uses_symbol_base_; }
// Whether relocation uses the symbol.
bool
uses_symbol() const
{ return this->uses_symbol_; }
// Return the type of relative address base or RAB_NONE if this
// is not a relative addressing relocation.
Relative_address_base
relative_address_base() const
{ return this->relative_address_base_; }
protected:
// These are protected. We only allow Arm_reloc_property_table to
// manage Arm_reloc_property.
Arm_reloc_property(unsigned int code, const char* name, Reloc_type rtype,
bool is_deprecated, Reloc_class rclass,
const std::string& operation, bool is_implemented,
int group_index, bool checks_overflow);
friend class Arm_reloc_property_table;
private:
// Copying is not allowed.
Arm_reloc_property(const Arm_reloc_property&);
Arm_reloc_property& operator=(const Arm_reloc_property&);
// The Tree_node class is used to represent parsed relocation operations.
// We look at Trees to extract information about relocation operations.
class Tree_node
{
public:
typedef std::vector<Tree_node*> Tree_node_vector;
// Construct a leaf node.
Tree_node(const char* name)
: is_leaf_(true), name_(name), children_()
{ }
// Construct an internal node. A node owns all its children and is
// responsible for releasing them at its own destruction.
Tree_node(Tree_node_vector::const_iterator begin,
Tree_node_vector::const_iterator end)
: is_leaf_(false), name_(), children_()
{
for (Tree_node_vector::const_iterator p = begin; p != end; ++p)
this->children_.push_back(*p);
}
~Tree_node()
{
for(size_t i = 0; i <this->children_.size(); ++i)
delete this->children_[i];
}
// Whether this is a leaf node.
bool
is_leaf() const
{ return this->is_leaf_; }
// Return name of this. This is only valid for a leaf node.
const std::string&
name() const
{
gold_assert(this->is_leaf_);
return this->name_;
}
// Return the number of children. This is only valid for a non-leaf node.
size_t
number_of_children() const
{
gold_assert(!this->is_leaf_);
return this->children_.size();
}
// Return the i-th child of this. This is only valid for a non-leaf node.
Tree_node*
child(size_t i) const
{
gold_assert(!this->is_leaf_ && i < this->children_.size());
return this->children_[i];
}
// Parse an S-expression string and build a tree and return the root node.
// Caller is responsible for releasing tree after use.
static Tree_node*
make_tree(const std::string&);
// Convert a tree back to an S-expression string.
std::string
s_expression() const
{
if (this->is_leaf_)
return this->name_;
// Concatenate S-expressions of children. Enclose them with
// a pair of parentheses and use space as token delimiters.
std::string s("(");
for(size_t i = 0; i <this->children_.size(); ++i)
s = s + " " + this->children_[i]->s_expression();
return s + " )";
}
private:
// Whether this is a leaf node.
bool is_leaf_;
// Name of this if this is a leaf node.
std::string name_;
// Children of this if this a non-leaf node.
Tree_node_vector children_;
};
// Relocation code.
unsigned int code_;
// Relocation name.
std::string name_;
// Type of relocation.
Reloc_type reloc_type_;
// Class of relocation.
Reloc_class reloc_class_;
// Group index (0, 1, or 2) if this is a group relocation or -1 otherwise.
int group_index_;
// Size of relocation.
size_t size_;
// Alignment of relocation.
size_t align_;
// Relative address base.
Relative_address_base relative_address_base_;
// Whether this is deprecated.
bool is_deprecated_ : 1;
// Whether this is implemented in gold.
bool is_implemented_ : 1;
// Whether this checks overflow.
bool checks_overflow_ : 1;
// Whether this uses a GOT entry.
bool uses_got_entry_ : 1;
// Whether this uses a GOT origin.
bool uses_got_origin_ : 1;
// Whether this uses a PLT entry.
bool uses_plt_entry_ : 1;
// Whether this uses the THUMB bit in symbol address.
bool uses_thumb_bit_ : 1;
// Whether this uses the symbol base.
bool uses_symbol_base_ : 1;
// Whether this uses an addend.
bool uses_addend_ : 1;
// Whether this uses the symbol.
bool uses_symbol_ : 1;
};
// Arm_reloc_property_table. This table is used for looking up properties
// of relocation types. The table entries are initialized using information
// from arm-reloc.def.
class Arm_reloc_property_table
{
public:
Arm_reloc_property_table();
// Return an Arm_reloc_property object for CODE if it is a valid relocation
// code or NULL otherwise.
const Arm_reloc_property*
get_reloc_property(unsigned int code) const
{
gold_assert(code < Property_table_size);
return this->table_[code];
}
// Like get_reloc_property but only return non-NULL if relocation code is
// static and implemented.
const Arm_reloc_property*
get_implemented_static_reloc_property(unsigned int code) const
{
gold_assert(code < Property_table_size);
const Arm_reloc_property* arp = this->table_[code];
return ((arp != NULL
&& (arp->reloc_type() == Arm_reloc_property::RT_STATIC)
&& arp->is_implemented())
? arp
: NULL);
}
// Return a string describing the relocation code that is not
// an implemented static reloc code.
std::string
reloc_name_in_error_message(unsigned int code);
private:
// Copying is not allowed.
Arm_reloc_property_table(const Arm_reloc_property_table&);
Arm_reloc_property_table& operator=(const Arm_reloc_property_table&);
// The Parse_expression class is used to convert relocation operations in
// arm-reloc.def into S-expression strings, which are parsed again to
// build actual expression trees. We do not build the expression trees
// directly because the parser for operations in arm-reloc.def is simpler
// this way. Conversion from S-expressions to trees is simple.
class Parse_expression
{
public:
// Construction a Parse_expression with an S-expression string.
Parse_expression(const std::string& s_expression)
: s_expression_(s_expression)
{ }
// Value of this expression as an S-expression string.
const std::string&
s_expression() const
{ return this->s_expression_; }
// We want to overload operators used in relocation operations so
// that we can execute operations in arm-reloc.def to generate
// S-expressions directly.
#define DEF_OPERATOR_OVERLOAD(op) \
Parse_expression \
operator op (const Parse_expression& e) \
{ \
return Parse_expression("( " #op " " + this->s_expression_ + " " + \
e.s_expression_ + " )"); \
}
// Operator appearing in relocation operations in arm-reloc.def.
DEF_OPERATOR_OVERLOAD(+)
DEF_OPERATOR_OVERLOAD(-)
DEF_OPERATOR_OVERLOAD(|)
private:
// This represented as an S-expression string.
std::string s_expression_;
};
#define DEF_RELOC_FUNC(name) \
static Parse_expression \
(name)(const Parse_expression& arg) \
{ return Parse_expression("( " #name " " + arg.s_expression() + " )"); }
// Functions appearing in relocation operations in arm-reloc.def.
DEF_RELOC_FUNC(B)
DEF_RELOC_FUNC(DELTA_B)
DEF_RELOC_FUNC(GOT)
DEF_RELOC_FUNC(Module)
DEF_RELOC_FUNC(PLT)
static const unsigned int Property_table_size = 256;
// The property table.
Arm_reloc_property* table_[Property_table_size];
};
} // End namespace gold.
#endif // !defined(GOLD_ARM_RELOC_PROPERTY_H)
|