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//
// BCToolTranslator.m
// BioCocoa
//
// Created by John Timmer on 8/29/04.
// Copyright (c) 2003-2009 The BioCocoa Project.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. The name of the author may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import "BCToolTranslator.h"
#import "BCNucleotideDNA.h"
#import "BCAminoAcid.h"
#import "BCSequence.h"
#import "BCSequenceCodon.h"
#import "BCCodonDNA.h"
#import "BCGeneticCode.h"
@implementation BCToolTranslator
- (BCToolTranslator *) initWithSequence: (BCSequence *)list {
self = [super initWithSequence: list];
// set some defaults
if ( self != nil ) {
readingFrame = 1;
codeName = BCUniversalCode;
}
return self;
}
- (int) readingFrame {
return readingFrame;
}
- (void) setReadingFrame: (int)theFrame {
// this has got to be between -3 and 3, skipping 0.
// we default to 1
if ( theFrame > 3 || theFrame == 0 )
readingFrame = 1;
else if ( theFrame < -3 )
readingFrame = -1;
else
readingFrame = theFrame;
}
- (BCGeneticCodeName) codeName {
return codeName;
}
- (void)setCodeName: (BCGeneticCodeName)aName {
codeName = aName;
}
+ (BCToolTranslator *) translatorToolWithSequence: (BCSequence *)list {
BCToolTranslator *translatorTool = [[BCToolTranslator alloc] initWithSequence: list];
return [translatorTool autorelease];
}
- (BCSequenceCodon *) codonTranslation {
// check for the right kind of sequence
if ( [sequence sequenceType] != BCSequenceTypeDNA && [sequence sequenceType] != BCSequenceTypeRNA )
return nil;
// next, grab the genetic code
NSArray *theCode = [BCGeneticCode geneticCode: codeName forSequenceType: [sequence sequenceType]];
if ( theCode == nil || [theCode count] == 0 )
return nil;
// adjust the sequence to reflect the desired frame
BCSequence *tempSequence;
if ( readingFrame < 0 )
tempSequence = [sequence reverse];
else tempSequence = sequence;
NSArray *theSequenceArray;
if ( abs( readingFrame ) == 1 )
theSequenceArray = [tempSequence symbolArray];
else if ( abs( readingFrame ) == 2 )
theSequenceArray = [tempSequence subSymbolArrayInRange: NSMakeRange( 1, [sequence length] - 1) ];
else
theSequenceArray = [tempSequence subSymbolArrayInRange: NSMakeRange( 2, [sequence length] - 2) ];
int codonCount = [theCode count];
int loopCounter, innerCounter;
NSMutableArray *returnArray = [NSMutableArray array];
NSArray *tempCodon;
BCCodonDNA *aCodon;
BOOL oneMatch;
for ( loopCounter = 0 ; loopCounter + 2 < [sequence length] ; loopCounter = loopCounter + 3 ) {
tempCodon = [theSequenceArray subarrayWithRange: NSMakeRange( loopCounter, 3 ) ];
oneMatch = NO;
for ( innerCounter = 0 ; innerCounter < codonCount ; innerCounter++ ) {
aCodon = [theCode objectAtIndex: innerCounter];
if ( [aCodon matchesTriplet: tempCodon] ) {
[returnArray addObject: aCodon];
oneMatch = YES;
break;
}
}
if ( !oneMatch )
[returnArray addObject: [BCCodonDNA unmatched]];
}
NSString *frameRep;
if ( readingFrame > 0 )
frameRep = [NSString stringWithFormat: @"+%i", readingFrame];
else
frameRep = [NSString stringWithFormat: @"-%i", readingFrame];
return [[[BCSequenceCodon alloc] initWithCodonArray: returnArray geneticCode: codeName frame: frameRep] autorelease];
}
- (NSDictionary *) allCodonTranslations {
// we hang onto the frame that's set because we're going to change it repeatedly
int holdingInt = readingFrame;
int loopCounter = -4;
NSMutableDictionary *theReturn = [NSMutableDictionary dictionary];
BCSequenceCodon *codonSequence;
while ( loopCounter < 3) {
loopCounter++;
if ( loopCounter == 0 )
loopCounter++;
readingFrame = loopCounter;
codonSequence = [self codonTranslation];
[theReturn setObject: codonSequence forKey: [codonSequence readingFrame]];
}
readingFrame = holdingInt;
return theReturn;
}
@end
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