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/*
* This program has been placed under the GNU General Public License. There
* is no warranty for this program.
*
* blackjack: (c) 1999 Stevie Strickland
*
* Updated 04 March 1999, Stev(i)e Baker :)
* 1.1
* - cleaned up some of the code...
* - now it tells you which card the dealer gets
* - changed the print_card() function so that it says who got the card
* (either #defined by DEALER or PLAYER)
* 1.2
* - fixed it so that it says "The Dealer" for face cards as well, I
* overlooked that one... Now off to fix that grammar!
* 1.3
* - it was also a little ambiguous about why the player wins, so I hacked
* it to let the user know that the dealer busted, when he did.
* - the moment we've all been waiting for! You can now abuse the dealer!
* Simply press 'p' for Punch when you get prompted to Stay or Hit. Be
* careful not to kill him, though.
* 1.4
* - reads from ~/.blackjackrc to see how much money you have. The rc file
* is in the form "money = n" where n is the money (in dollars) that you
* possess.
* - if you don't have an rc file, then one is created, and yer fronted
* $100...
*/
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <unistd.h>
#define FALSE_VAL 0
#define TRUE_VAL 1
#define HEARTS 0
#define SPADES 1
#define CLUBS 2
#define DIAMONDS 3
#define JACK 10
#define QUEEN 11
#define KING 12
#define ACE 0
#define NUM_SUITS 4
#define NUM_VALUES 13
#define NUM_CARDS 52
/* (sbaker) These are for my print_card() hack. */
#define PLAYER "You"
#define DEALER "The Dealer"
/* (sbaker) Use the define for readability. */
static int deck[NUM_CARDS];
static int cards_used = 0;
static void init_random(){
time_t *t;
if((t = malloc(sizeof(time_t))) == NULL) {
printf("Error initalizing random number generator!\n");
exit(EXIT_FAILURE);
}
(void)time(t);
srand((unsigned int)*t);
(void)sleep(1);
free(t);
}
static void init_deck() {
int index;
for(index = 0; index < NUM_CARDS; index++)
deck[index] = 0;
}
static int get_suit(void) {
int suit;
suit = (int)(NUM_SUITS * (rand()/(RAND_MAX + 1.0)));
return suit;
}
static int get_value(void) {
int value;
value = (int)(NUM_VALUES * (rand()/(RAND_MAX + 1.0)));
return value;
}
/* (sbaker) get the user's money from their rc file... If they don't have an
* rcfile, create one, and spot them $100
*/
int get_money()
{
char rcfilename[64];
char s1[16];
int i1;
int money;
FILE *rcfile;
memset(rcfilename, (int)NULL, 64);
strcat(rcfilename, getenv("HOME"));
strcat(rcfilename, "/.blackjackrc");
rcfile = fopen(rcfilename, "r");
if (rcfile == NULL) {
puts(rcfilename);
printf(".blackjackrc not found, creating.\n");
printf("Giving you $100 to start.\n");
rcfile = fopen(rcfilename, "w");
fprintf(rcfile, "money = 100");
printf("Exiting, please restart blackjack.\n");
exit(0);
}
fscanf(rcfile, "%s = %d", s1, &i1);
if (strcmp(s1, "money")) {
printf("Invalid .blackjackrc.\n");
exit(1);
} else {
money = i1;
}
return money;
}
/* (sbaker) added char *name so that the dealer can have cards too */
static void print_card(char *name, int value, int suit) {
char *suit_name, *face_name, *verb;
int index;
if((verb = malloc(5 * sizeof(char))) == NULL) {
printf("Error in allocating verb\n");
exit(EXIT_FAILURE);
}
if(strcmp(name, "You") == 0) (void)strcpy(verb, "have");
else (void)strcpy(verb, "has");
if((suit_name = malloc(15 * sizeof(char))) == NULL) {
printf("Error in allocating suit name\n");
exit(EXIT_FAILURE);
}
if((face_name = malloc(15 * sizeof(char))) == NULL) {
printf("Error in allocating face name\n");
free(suit_name);
exit(EXIT_FAILURE);
}
for(index = 0; index < 15; index++) {
suit_name[index] = '\0';
face_name[index] = '\0';
}
switch (suit) {
case HEARTS: (void)strcpy(suit_name, "Hearts"); break;
case SPADES: (void)strcpy(suit_name, "Spades"); break;
case CLUBS: (void)strcpy(suit_name, "Clubs"); break;
case DIAMONDS: (void)strcpy(suit_name, "Diamonds"); break;
default: (void)strcpy(suit_name, "Hmmm... error?");
}
if((value > ACE) && (value < JACK))
printf("%s %s the %d of %s.\n", name, verb, value + 1, suit_name);
else{
switch(value) {
case JACK: (void)strcpy(face_name, "Jack"); break;
case QUEEN: (void)strcpy(face_name, "Queen"); break;
case KING: (void)strcpy(face_name, "King"); break;
case ACE: (void)strcpy(face_name, "Ace"); break;
default: (void)strcpy(face_name, "Hmmm... error?");
}
printf("%s %s the %s of %s.\n", name, verb, face_name, suit_name);
}
free(suit_name);
free(face_name);
}
static int valid_card(int value, int suit) {
if(deck[NUM_VALUES * suit + value] == 1)
return FALSE_VAL;
else {
deck[NUM_VALUES * suit + value] == 1;
return TRUE_VAL;
}
}
static int score_card(int value) {
switch(value){
case JACK:
case QUEEN:
case KING:
return 10;
case ACE:
return 11;
}
return(value + 1);
}
static int dealer_score() {
int dealer_count = 0, dealer_scoring = 0;
int suit, value, aces = 0;
while(TRUE_VAL) {
if(cards_used > 40)
init_deck();
suit = get_suit();
value = get_value();
if(valid_card(value, suit)) {
cards_used++;
dealer_count++;
print_card(DEALER, value, suit);
if(score_card(value) == 11)
aces++;
dealer_scoring += score_card(value);
while((aces > 0) && (dealer_scoring > 21)) {
dealer_scoring -= 10;
aces--;
}
if(dealer_scoring > 16)
break;
}
}
return dealer_scoring;
}
/* For when that bastahd dealer won't quit cheating! */
void punch_dealer() {
static int punch_count = 0;
if (punch_count < 1) {
printf("Oh my lord! %s just punched %s right in the mouth!\n",
PLAYER, DEALER);
printf("Maybe he'll give you a better card now...\n");
punch_count++;
} else {
printf("%s punched %s again!\n", PLAYER, DEALER);
printf("...\n");
printf("Nice going, buster, you killed him. Now you don't ");
printf("have anyone to play with.\n");
exit(0);
}
}
int main() {
int current_score = 0, natural = FALSE_VAL, aces = 0;
int suit, value, cards_in_hand = 0, dealer = 0;
int cash;
char rcfilename[64];
FILE *rcfile;
unsigned char choice;
/* (sbaker) get the user's money */
cash = get_money();
init_random();
printf("Welcome to my Blackjack game!\n");
while(TRUE_VAL) {
printf("Would you like to play? (Y/n) ");
/* (sbaker) this should be getchar(), will fix later */
choice = (unsigned char)getc(stdin);
while((char)getc(stdin) != '\n');
if(((char)tolower((int)choice) == 'n') || (cash < 5)) {
printf("Too bad...\n");
break;
} else {
printf("You have $%d!\n", cash);
cash -= 5;
while(TRUE_VAL) {
if(cards_used > 40)
init_deck;
suit = get_suit();
value = get_value();
if(valid_card(value, suit)) {
cards_used++;
cards_in_hand++;
print_card(PLAYER, value, suit);
if(score_card(value) == 11)
aces++;
current_score += score_card(value);
if((cards_in_hand == 2) && (current_score == 21)) {
natural = TRUE_VAL;
break;
}
while((aces > 0) && (current_score > 21)) {
current_score -= 10;
aces--;
}
if(current_score >= 21)
break;
if(cards_in_hand >= 2) {
printf("Would you like to (S)tay or (h)it? ");
choice = (unsigned char)getc(stdin);
while((char)getc(stdin) != '\n');
if((char)tolower((int)choice) == 's') {
break;
} else if ((char)tolower((int)choice) == 'p') {
/* I _had_ to do something weird... Just had to. */
punch_dealer();
}
}
}
}
dealer = dealer_score();
if(current_score > 21)
printf("Too bad, you busted! You only have $%d...\n", cash);
else if(natural) {
cash += 15;
printf("Congratulations! You got 21! You now have $%d!\n", cash);
} else if((dealer > 21) || (current_score > dealer)) {
cash += 10;
printf("%s busted! You now have $%d!\n", DEALER, cash);
} else if(current_score == dealer) {
cash += 5;
printf("You and the dealer tied! You now have $%d!\n", cash);
} else
printf("Sorry, the dealer won with %d! $%d left...\n", dealer, cash);
current_score = 0;
dealer = 0;
cards_in_hand = 0;
aces = 0;
}
}
/* BIG HULKING BUG (fixed) HERE... */
/* How stupid of me... Forgot to update how much money the player now
* has...
*/
memset(rcfilename, (int)NULL, 64);
strcat(rcfilename, getenv("HOME"));
strcat(rcfilename, "/.blackjackrc");
rcfile = fopen(rcfilename, "w");
fprintf(rcfile, "money = %d", cash);
fclose(rcfile);
return EXIT_SUCCESS;
}
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