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Rigify
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Basics
======
.. toctree::
:maxdepth: 2
introduction.rst
basics.rst
bone_positioning.rst
rig_features.rst
Customization
=============
.. toctree::
:maxdepth: 1
metarigs.rst
rig_types/index.rst
Extensions
==========
.. toctree::
:maxdepth: 1
feature_sets.rst
Development
===========
Developer documentation is available on
the `Blender Developer Documentation <https://developer.blender.org/docs/features/animation/rigify/>`__.
.. reference::
:Category: Rigging
:Description: Automatic rigging from building-block components.
:Location: :menuselection:`Properties --> Armature, Bone`, :menuselection:`3D Viewport --> Tools panel`,
:menuselection:`3D Viewport --> Add menu --> Armature`
:File: rigify folder
:Author: Nathan Vegdahl, Lucio Rossi, Ivan Cappiello, Alexander Gavrilov
:License: GPL
:Note: This add-on is bundled with Blender.
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