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.. index:: Compositor Nodes; Texture
.. _bpy.types.CompositorNodeTexture:
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Texture Node
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.. figure:: /images/compositing_node-types_CompositorNodeTexture.webp
:align: right
:alt: Texture Node.
The Texture node makes 3D textures available to the Compositor.
.. note::
The Texture node is not supported by the :doc:`viewport compositor </compositing/realtime_compositor>`.
Inputs
======
Offset
A vector (XYZ) transforming the origin of the texture.
Scale
A vector (XYZ) to scale the texture.
Properties
==========
Texture
The texture can be selected from a list of textures available in the current blend-file or linked-in textures.
The textures themselves can not be edited in the Compositor,
but in the :doc:`Texture Node Editor </editors/texture_node/index>`.
Outputs
=======
Value
Gray-scale color values.
Color
Color values.
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