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*******
Editing
*******
.. _bpy.ops.image.new:
New
===
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> New`
:Shortcut: :kbd:`Alt-N`
Create a new :ref:`image-generated` Image.
.. _bpy.ops.image.open:
Open
====
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Open`
:Shortcut: :kbd:`Alt-O`
Load an image from a file.
.. _bpy.ops.image.read_viewlayers:
Open Cached Render
==================
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Open Cached Render`
:Shortcut: :kbd:`Ctrl-R`
Find the render cache file for the current scene and load it into the
Render Result. This way, you can restore the last render from a previous
Blender session and continue working in the Compositor without having to
render the scene again.
Note that Blender doesn't create these cache files by default. You
have to enable :ref:`Cache Result <bpy.types.RenderSettings.use_render_cache>`
in the scene's Output options and then render it at least once.
.. _bpy.ops.image.replace:
Replace
=======
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Replace`
Replace the current image by another.
.. _bpy.ops.image.reload:
Reload
======
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Reload`
:Shortcut: :kbd:`Alt-R`
Reload the image from the file on drive.
.. _bpy.ops.image.external_edit:
Edit Externally
===============
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Edit Externally`
Open the image in the *Image Editor* program specified in the
:doc:`File Paths Preferences </editors/preferences/file_paths>`.
.. _bpy.ops.image.clipboard:
Copy/Paste
==========
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Copy/Paste`
Copy and pastes images to/from a computers operating system.
Currently, only PNG files are supported and Linux support requires Wayland.
.. _bpy.ops.image.save:
Save
====
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Save`
:Shortcut: :kbd:`Alt-S`
Save the image to its current path.
.. important::
While animation renders are automatically saved, still renders are not.
These have to be saved manually.
.. _bpy.ops.image.save_as:
Save As
=======
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Save As`
:Shortcut: :kbd:`Shift-Alt-S`
Save the image to a separate file of any type.
The image output settings can be configured and are the same as the
:doc:`Render Output Properties </render/output/properties/output>`.
Save a Copy
===========
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Save a Copy`
Save the file under a specified name,
but keep the old one open in the Image editor.
.. _bpy.ops.image.save_all_modified:
Save All Images
===============
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Save All Images`
Save all modified images. Packed images will be repacked.
.. _bpy.ops.image.invert:
Invert
======
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Invert`
Invert Image Colors
Invert the colors of an image.
Invert Red/Green/Blue/Alpha Channel
Invert a single color channel.
.. _bpy.ops.image.resize:
Resize
======
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Resize`
Adjust the image size in pixels.
Transform
=========
.. _bpy.ops.image.flip:
Flip Horizontally
Mirrors the image so the left side becomes the right side.
Flip Vertically
Mirrors the image so the top becomes the bottom.
.. _bpy.ops.image.rotate_orthogonal:
Rotate 90° Clockwise
Rotates the image clockwise 90°.
Rotate 90° Counter-Clockwise
Rotates the image counter-clockwise 90°.
Rotate 180°
Rotates the image 180°.
.. _bpy.ops.image.pack:
Pack
====
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Pack`
Pack the image into the blend-file.
See :ref:`pack-unpack-data`.
.. _bpy.ops.image.unpack:
Unpack
======
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Unpack`
Unpack the image to a drive.
.. _bpy.ops.palette.extract_from_image:
Extract Palette
===============
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Extract Palette`
Extract a :ref:`Color Palette <bpy.types.PaletteColor>` from the image for use by painting tools.
.. _bpy.ops.gpencil.image_to_grease_pencil:
Generate Grease Pencil
======================
.. reference::
:Mode: All Modes
:Menu: :menuselection:`Image --> Generate Grease Pencil`
Create a :doc:`Grease Pencil </grease_pencil/index>` object using the currently selected image as a source.
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