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Animation Tools
***************
.. _bpy.ops.grease_pencil.insert_blank_frame:
Insert Blank Keyframe (Active Layer)
====================================
.. reference::
:Mode: Draw Mode, Edit Mode, Sculpt Mode
:Menu: :menuselection:`Stroke --> Animation --> Insert Blank Keyframe (Active Layer)`
:Shortcut: :kbd:`Shift-I`
Add a new blank keyframe to the active layer at the current frame.
If there is already a keyframe at the current frame,
a new blank keyframe will be added on the next frame.
All Layers
When enabled, Blank keyframe will be created on all layers, not only the active one.
Duration
The number of blank frames to insert.
Insert Blank Keyframe (All Layers)
==================================
.. reference::
:Mode: Draw Mode, Edit Mode, Sculpt Mode
:Menu: :menuselection:`Stroke --> Animation --> Insert Blank Keyframe (All Layers)`
Same as :ref:`bpy.ops.grease_pencil.insert_blank_frame` but *All Layers* is enabled by default.
.. _bpy.ops.grease_pencil.frame_duplicate:
Duplicate Active Keyframe (Active Layer)
========================================
.. reference::
:Mode: Draw Mode, Edit Mode, Sculpt Mode
:Menu: :menuselection:`Stroke --> Animation --> Duplicate Active Keyframe (Active Layer)`
Duplicates the strokes on the last keyframe by copying them to the current frame.
Mode
Pick which layers to duplicate.
:Active: Duplicate only the active layer.
:All: Duplicate all the layers.
Duplicate Active Keyframe (All Layers)
======================================
.. reference::
:Mode: Draw Mode, Edit Mode, Sculpt Mode
:Menu: :menuselection:`Stroke --> Animation --> Duplicate Active Keyframe (All Layers)`
Same as :ref:`bpy.ops.grease_pencil.frame_duplicate` but the *Mode* is set to *All* by default.
.. _bpy.ops.grease_pencil.delete_frame:
Delete Active Keyframe (Active Layer)
=====================================
.. reference::
:Mode: Draw Mode, Edit Mode, Sculpt Mode
:Menu: :menuselection:`Stroke --> Animation --> Delete Active Keyframe (Active Layer)`
:Shortcut: :kbd:`Alt-I`
Deletes the last keyframe in the Dope Sheet or the current keyframe if you are on one.
Type
Pick which layer to delete keyframes.
:Active Frame: Deletes current frame in the active layer.
:All Active Frames: Delete active frames for all layers.
Delete Active Keyframe (All Layers)
===================================
.. reference::
:Mode: Draw Mode, Edit Mode, Sculpt Mode
:Menu: :menuselection:`Stroke --> Animation --> Delete Active Keyframes (All Layers)`
:Shortcut: :kbd:`Shift-Delete`
Same as :ref:`bpy.ops.grease_pencil.frame_duplicate` but the *Type* is set to *All Active Frames* by default.
.. _bpy.ops.grease_pencil.interpolate_sequence:
Interpolate Sequence
====================
.. reference::
:Mode: Draw Mode, Edit Mode
:Menu: :menuselection:`Grease Pencil --> Interpolate Sequence`
:Shortcut: :kbd:`Shift-Ctrl-E`
Interpolate strokes between the previous and next keyframe by adding *multiple* keyframes.
A breakdown keyframe will be added on every frame between the previous and next keyframe.
Step
umber of frames between generated interpolated frames.
Layer
Layers included in the interpolation.
Exclude Break Downs
Exclude existing Breakdowns keyframes as interpolation extremes.
Flip Mode
Invert destination stroke to match start and end with source stroke.
Smooth
Amount of smoothing to apply to interpolated strokes, to reduce jitter/noise.
Iterations
Number of times to smooth newly created strokes.
Type
Interpolation method to use the next time *Interpolate Sequence* is run.
.. _bpy.ops.gpencil.bake_mesh_animation:
Bake Mesh to Grease Pencil
==========================
.. reference::
:Editor: 3D Viewport
:Mode: Object Mode
:Menu: :menuselection:`Object --> Animation --> Bake Mesh to Grease Pencil...`
Converts each frame of a mesh animation within a selected frame range to
a Grease Pencil object keyframed strokes. The *Bake Action* operator computes the final animation of
the selected objects with all those modifiers, drivers, and constraints applied, and keyframes the result.
Target Object
Determines if the image empty is kept or replaced.
New Object: Creates a new grease pencil object and keeps the image empty
Selected Object: Replaces the image empty with the grease pencil object.
Start Frame, End Frame
Start/End frame for the baking process.
Step
Frame steps for the baking process
Thickness
Strokes thickness.
Threshold Angle
Threshold value that determine the strokes end.
Stroke Offset
Sets offset to separate strokes from filled strokes.
Only Seam Edges
Convert only edges marked as seam.
Export Faces
Convert faces as filled strokes.
Only Selected Keyframes
Convert only the selected keyframes.
Target Frame
Target destination frame for the baked animation.
Projection Type
Sets the projection type to use for the converted strokes.
.. _bpy.ops.grease_pencil.bake_grease_pencil_animation:
Bake Object Transform to Grease Pencil
======================================
.. reference::
:Editor: 3D Viewport
:Mode: Object Mode
:Menu: :menuselection:`Object --> Animation --> Bake Object Transform to Grease Pencil`
Applies all transform animation at Object level within a selected frame range to Grease Pencil object keyframes.
Start Frame, End Frame
Start/End frame for the baking process.
Step
Frame steps for the baking process.
Only Selected Keyframes
Convert only the selected keyframes.
Target Frame
Target destination frame for the baked animation.
Projection Type
Sets the projection type to use for the converted strokes.
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