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.. _bpy.types.Scene.gravity:
*******
Gravity
*******
.. reference::
:Panel: :menuselection:`Scene --> Gravity`
Gravity is a global setting that is applied to all physics systems in a scene.
It can be found in the scene tab.
This value is generally fine left at its default, -9.810 on the Z axis,
which is the force of gravity in the real world.
Changing this value would simulate a lower or higher force of gravity.
Gravity denoted g, measurement *m* × *s*\ :sup:`-2`.
Gravity is applied in the same way to all physics systems.
Gravity is practically the same around the entirety of planet *Earth*.
For rendering scenes on The Moon, use -1.622 *m* × *s*\ :sup:`-2` on the Z axis.
Another popular gravity value might be for Mars which
has a gravitation acceleration of -3.69 *m* × *s*\ :sup:`-2` on the Z Axis.
.. note::
The gravity value per physics system can be scaled down in the *Field Weights* tab.
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